T-Spin Single setups: Difference between revisions
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== Situational Setups == | == Situational Setups == | ||
In games that reward kick T-Spins, | |||
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Revision as of 16:49, 3 April 2007
Situational Setups
In games that reward kick T-Spins,
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Openings
- SZ Start
A T-Spin may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method.
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- SD Tetris
This setup involves an EZ T-Spin Single, a T-Spin Double, and a tetris. The benefit of this setup is that it requires very little foresight. At any time during the setup, you can abandon the entire thing and focus on tetrising or clearing garbage. The completed setup sends 12 lines of garbage to the other player, and should require around 20 tetriminos from start to finish. It is recommended that you try this only if you get a J or L piece very early in the game.
Possible setups
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Continuing from the left diagram above. Soft drop a T on the left side of the playing field, then as soon as it lands rotate it like shown for a T-spin single. Make sure to rotate the T before it locks into place. After the bottom row clears you'll see that a T-spin double formation is set up. While waiting on your next T tetrimino you can fill things up in preparation for a finishing tetris.
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Possible continuation
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And now the almighty tetris
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WOOT! |
Timing Practice making T-spins with consecutive pieces to send garbage in big clumps whenever possible. In this setup try holding your first T piece in the hold box while you wait for the second, then make both T-spins very quickly. This is a good thought to keep in mind but can't always be done.
See also
- Twist - Explanation of twists such as T-Spins
- T-Spin methods - Various methods of creating T-Spins