Skimming: Difference between revisions
*>Tepples drawback: no back-to-back |
*>Tepples why you don't skim in TAP Master |
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'''''Skimming''''' is a clearing method by which a player can use to make a stack even. Skimming is done by placing a tetromino either at the edge or at the surface of a stack and cleaing a line as a result. The technique is favorable in multiplayer tetris because it can save a player from topping out or allow a player to tetris. | '''''Skimming''''' is a clearing method by which a player can use to make a stack even. Skimming is done by placing a tetromino either at the edge or at the surface of a stack and cleaing a line as a result. The technique is favorable in multiplayer tetris because it can save a player from topping out or allow a player to tetris. | ||
The drawback of skimming is that the player forfeits "back-to-back" bonuses. | The drawback of skimming is that the player forfeits "back-to-back" bonuses and is penalized with more [[lock delay]] per line. | ||
==== Downward ==== | ==== Downward ==== |
Revision as of 16:33, 1 May 2007
Skimming is a clearing method by which a player can use to make a stack even. Skimming is done by placing a tetromino either at the edge or at the surface of a stack and cleaing a line as a result. The technique is favorable in multiplayer tetris because it can save a player from topping out or allow a player to tetris.
The drawback of skimming is that the player forfeits "back-to-back" bonuses and is penalized with more lock delay per line.
Downward
When a player is starved of I tetrominoes and garbage is coming at a fast rate, he has to depend on other tetrominoes to keep himself from topping out.
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If a player is close to topping out, create a funnel for safety.
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Easy to grasp? How about these?
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Upward
When unable to tetris because of a funnel, fill it up.
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