ST Stacking: Difference between revisions
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*[[Playing forever]], which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins | *[[Playing forever]], which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins | ||
*[[Twist]] - Explanation of twists such as T-Spins | *[[Twist]] - Explanation of twists such as T-Spins | ||
== References == | == References == |
Revision as of 00:37, 17 April 2008
- See also: ST Stacking Setups
ST stacking is a more-or-less sustainable (under Random Generator) method of stacking tetrominoes to form successive 4-line clears and T-spins. In Tetris DS standard mode, this stacking method achieves near maximum points per line. It's superficially similar to one of the T-spin triple setups but allegedly easier to learn.
First build this |
Drop an S |
Spin a T |
T-spin double |
Leaves one row |
Build more layers |
Another S and T |
T-spin double |
Leaves another |
After a few rows of garbage have accumulated, use I tetrominoes to break it down:
Look at the mess |
Aisle 2? "I" know |
Another S and T |
T-spin double | ||||
Build more |
Drop next I |
Tetorisu! |
Ahh, that's better. |
Alternatives & Variations
ST L Start
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JL Alternative
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Variations
LST |
LT |
See also
- ST Stacking Setups
- Playing forever, which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins
- Twist - Explanation of twists such as T-Spins
References
- JavaScript demonstration of ST stacking (Japanese language, Microsoft Internet Explorer only)