ST Stacking: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
*>Nicholas
No edit summary
*>Nicholas
Line 384: Line 384:
*[[Playing forever]], which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins
*[[Playing forever]], which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins
*[[Twist]] - Explanation of twists such as T-Spins
*[[Twist]] - Explanation of twists such as T-Spins
*[[T-Spin methods]] - Various methods of creating T-Spins
*[[Category:T-Spin Methods]] - Various methods of creating T-Spins


== References ==
== References ==

Revision as of 00:34, 17 April 2008

See also: ST Stacking Setups

ST stacking is a more-or-less sustainable (under Random Generator) method of stacking tetrominoes to form successive 4-line clears and T-spins. In Tetris DS standard mode, this stacking method achieves near maximum points per line. It's superficially similar to one of the T-spin triple setups but allegedly easier to learn.

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG

First build this

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGG
SSGGGGGGG
SGGGGGGG

Drop an S

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SPPPGGGGGG
SSPGGGGGGG
SGGGGGGG

Spin a T

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
----------
----------
SGGGGGGG

T-spin double

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG

Leaves one row
of garbage

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGGGG

Build more layers

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SPPPGGGGGG
SSPGGGGGGG
SGGGGGGG
GGGGGGGG

Another S and T

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
----------
----------
SGGGGGGG
GGGGGGGG

T-spin double

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG
GGGGGGGG

Leaves another
identical row

After a few rows of garbage have accumulated, use I tetrominoes to break it down:

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGG
GGGGGGGG

Look at the mess
in aisle 2!

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG

Aisle 2? "I" know
what to do

GGGGGG
GGGGGGG
GGGGGGG
SPPPGGGGGG
SSPGGGGGGG
SGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG

Another S and T

GGGGGG
GGGGGGG
GGGGGGG
----------
----------
SGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG

T-spin double

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGGG

Build more

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG
IGIGGGGGGG
IGIGGGGGGG
IGIGGGGGGG
IGIGGGGGGG

Drop next I

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG
----------
----------
----------
----------

Tetorisu!

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG

Ahh, that's better.

Alternatives & Variations

ST L Start

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
LGGGGGGG
LPPPGGGGGG
LLPGGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SPPPGGGGGG
SSPGGGGGGG
LSGGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGG
SSGGGGGGG
SGGGGGGG
LSGGGGGGG

JL Alternative

GGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
GGGGGGG
SGGGGGGG
GGGGGGGG
GGGGGGG
GGGGGGG
GGGGGG
GGGGGGG
LGGGGGGG
LPPPGGGGGG
LLPGGGGGGG
JJGGGGGGG
JSGGGGGGG
JGGGGGGGG
GGGGGGG
GGGGGGG
SGGGGGG
SSGGGGGGG
LSGGGGGGG
JJGGGGGGG
JSGGGGGGG
JGGGGGGGG

Variations

GGGGGGG
STTTGGGGGG
SSTGGGGGGG
LSGGGGGGG
LPPPGGGGGG
LLPGGGGGGG
STTTGGGGGG
SSTGGGGGGG
LSGGGGGGG
LPPPGGGGGG
LLPGGGGGGG

LST

LTTTGGGGGG
LLTGGGGGGG
LGGGGGGG
LPPPGGGGGG
LLPGGGGGGG
LGGGGGGG
LTTTGGGGGG
LLTGGGGGGG
LGGGGGGG
LPPPGGGGGG
LLPGGGGGGG

LT

See also

  • ST Stacking Setups
  • Playing forever, which describes and rigorously proves a sustainable method of making 4-line clears in games that do not specifically reward T-spins
  • Twist - Explanation of twists such as T-Spins
  • - Various methods of creating T-Spins

References