Back-to-Back T-Spin Triple: Difference between revisions

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== Switching sides ==
== Setups notched on side ==
A player may switch sides to clear Back to Back T-Spin Triples indefinitely.
LT/JT, the simplest set up. Its flaw is its heavy dependence on T tetrominoes, which could otherwise be held to complete the T-spin.
{|
{|
|[[Image:Tds-t-spin-IO-IO.gif]]
|{{pfstart}}
|[[Image:Tds-t-spin-JSSLI-IOZZJ.gif]]
{{pfrow| | | | | | | | | | }}
|[[Image:Tds-t-spin-OLIJS-IIZ.gif]]
{{pfrow| | | |G|G|G|G|G|G|G}}
|[[Image:Tds-t-spin-IIS-IIZ.gif]]
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|T| | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|T| | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|J|T| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|J|T| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|J|T| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|T| | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|T| | |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|T|T|T| |G|G|G|G|G|G}}
{{pfrow|J|T| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfend}}
|-
| TLTL || JTJT || TLJT || JTTL
|}
|}


Any T-Spin is good enough to keep the "Back to Back" alive, which allows for lopsided designs.
Setups involving S and I:
{|
{|
|[[Image: IIO.gif]]
|{{pfstart}}
|[[Image: Tds-t-spin-TTT.gif]]
{{pfrow| | | | | | | | | | }}
|[[Image: Tds-t-spin-JIJ(T).gif]]
{{pfrow| | | |G|G|G|G|G|G|G}}
|[[Image: Tds-t-spin-TTIJ(T).gif]]
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|S| | |G|G|G|G|G|G}}
{{pfrow|I|S|S| |G|G|G|G|G|G}}
{{pfrow|I|L|S| |G|G|G|G|G|G}}
{{pfrow|I|L| | |G|G|G|G|G|G}}
{{pfrow|I|L|L| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|I|J|J| |G|G|G|G|G|G}}
{{pfrow|I|J| | |G|G|G|G|G|G}}
{{pfrow|I|J|Z| |G|G|G|G|G|G}}
{{pfrow|I|Z|Z| |G|G|G|G|G|G}}
{{pfrow|J|Z| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfend}}
|-
| LSIL || JZIJ
|}
|}


These two have interchangeable parts.
The core of JTTL can be replaced with two S or Z tetrominoes:
{|
{|
|[[Image: Tds t spin iij 2.gif]]
|{{pfstart}}
|[[Image: Tds-t-spin-TTTIIJ(T).gif]]
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|S| | |G|G|G|G|G|G}}
{{pfrow|S|S|S| |G|G|G|G|G|G}}
{{pfrow|S|S|S| |G|G|G|G|G|G}}
{{pfrow|J|S| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfend}}
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | |G|G|G|G|G|G|G}}
{{pfrow| | | | |G|G|G|G|G|G}}
{{pfrow|L|L|L| |G|G|G|G|G|G}}
{{pfrow|L|Z| | |G|G|G|G|G|G}}
{{pfrow|Z|Z|Z| |G|G|G|G|G|G}}
{{pfrow|Z|Z|Z| |G|G|G|G|G|G}}
{{pfrow|J|Z| | |G|G|G|G|G|G}}
{{pfrow|J|J|J| |G|G|G|G|G|G}}
{{pfend}}
|-
| JSSL || JZZL
|}
|}


==See also==
==See also==
*[[Twists]]
*[[Twists]]
*[[Topics]]
*[[Topics]]

Revision as of 21:49, 9 August 2006

Back to Back T-Spin Triple is a difficult maneuver in SRS based games, which in (for example) Tetris DS sends a total of thirteen garbage rows to the opponent. It requires the player to make two T-Spin triples back to back.

piss

Setups notched in center

Setups containing I:

SS
SS
LLGGGGGGG
ILGGGGGG
ILGGGGGGG
IJGGGGGGG
IJGGGGGG
JJGGGGGGG
S
SS
IS
I
IGGGGGGGG
IGGGGGGG
IGGGGGGGG
IGGGGGGGG
IGGGGGGG
IGGGGGGGG
JJ
J
JGGGGGGGG
IGGGGGGG
IGGGGGGGG

{{pfrow|I| |G

JILS IIS IIJ

Setups notched on side

LT/JT, the simplest set up. Its flaw is its heavy dependence on T tetrominoes, which could otherwise be held to complete the T-spin.

GGGGGGG
GGGGGG
LLLGGGGGG
LTGGGGGG
TTTGGGGGG
LLLGGGGGG
LTGGGGGG
TTTGGGGGG
GGGGGGG
GGGGGG
TTTGGGGGG
JTGGGGGG
JJJGGGGGG
TTTGGGGGG
JTGGGGGG
JJJGGGGGG
GGGGGGG
GGGGGG
TTTGGGGGG
JTGGGGGG
JJJGGGGGG
LLLGGGGGG
LTGGGGGG
TTTGGGGGG
GGGGGGG
GGGGGG
LLLGGGGGG
LTGGGGGG
TTTGGGGGG
TTTGGGGGG
JTGGGGGG
JJJGGGGGG
TLTL JTJT TLJT JTTL

Setups involving S and I:

GGGGGGG
GGGGGG
LLLGGGGGG
LSGGGGGG
ISSGGGGGG
ILSGGGGGG
ILGGGGGG
ILLGGGGGG
GGGGGGG
GGGGGG
IJJGGGGGG
IJGGGGGG
IJZGGGGGG
IZZGGGGGG
JZGGGGGG
JJJGGGGGG
LSIL JZIJ

The core of JTTL can be replaced with two S or Z tetrominoes:

GGGGGGG
GGGGGG
LLLGGGGGG
LSGGGGGG
SSSGGGGGG
SSSGGGGGG
JSGGGGGG
JJJGGGGGG
GGGGGGG
GGGGGG
LLLGGGGGG
LZGGGGGG
ZZZGGGGGG
ZZZGGGGGG
JZGGGGGG
JJJGGGGGG
JSSL JZZL

See also