Square Tetris: Difference between revisions
*>Tepples intro, T, double slide |
*>Tepples begin multisquares |
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''[[The New Tetris]]'', Square mode of ''[[Tetris Worlds]]'', and ''[[Lockjaw: The Overdose]]'' reward the player for creating 4x4 block squares out of four tetrominoes. | ''[[The New Tetris]]'', Square mode of ''[[Tetris Worlds]]'', and ''[[Lockjaw: The Overdose]]'' reward the player for creating 4x4 block squares out of four tetrominoes. | ||
Building wide platforms (flat top sides) into the top of a square in progress allows more than one such square to be built at once, keeping options open for handling any tetromino. | |||
== Monosquares == | |||
It is best to use rotational symmetry (also called the "spiral" method or the "swastika" method) to make monosquares with platforms 3 blocks wide. | |||
Spiral L monosquare, on both sides: | Spiral L monosquare, on both sides: | ||
Line 93: | Line 94: | ||
L on the left and J on the right require a double slide ([[#Double slide|see below]]). | L on the left and J on the right require a double slide ([[#Double slide|see below]]). | ||
== Multisquares == | |||
SJSJ | ZLZL: | |||
{| | |||
|- valign="top" | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| |S|S| | | | |Z|Z| }} | |||
{{pfrow|S|S| | | | | | |Z|Z}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|J|J| | | | | | |L|L}} | |||
{{pfrow|J| | | | | | | | |L}} | |||
{{pfrow|J|S|S| | | | |Z|Z|L}} | |||
{{pfrow|S|S| | | | | | |Z|Z}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|J|J|S|S| | |Z|Z|L|L}} | |||
{{pfrow|J|S|S| | | | |Z|Z|L}} | |||
{{pfrow|J|S|S| | | | |Z|Z|L}} | |||
{{pfrow|S|S| | | | | | |Z|Z}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|J|J|S|S| | |Z|Z|L|L}} | |||
{{pfrow|J|S|S|J| | |L|Z|Z|L}} | |||
{{pfrow|J|S|S|J| | |L|Z|Z|L}} | |||
{{pfrow|S|S|J|J| | |L|L|Z|Z}} | |||
{{pfend}} | |||
|} | |||
JSSJ | LZZL: | |||
(To be notated) | |||
ZLTT | SJTT: | |||
(To be notated) | |||
ZLLZ | SJJS (Gilly claims that this is possible, but it requires uncommon [[wall kick]]s to be present): | |||
(To be notated) | |||
STTJ | ZTTL: | |||
(To be notated) | |||
TZTJ | TSTL: | |||
(To be notated) | |||
LTZT | JTST: | |||
(To be notated) | |||
LTTI | JTTI: | |||
(To be notated) | |||
== Double slide == | == Double slide == |
Revision as of 22:55, 18 November 2006
The New Tetris, Square mode of Tetris Worlds, and Lockjaw: The Overdose reward the player for creating 4x4 block squares out of four tetrominoes. Building wide platforms (flat top sides) into the top of a square in progress allows more than one such square to be built at once, keeping options open for handling any tetromino.
Monosquares
It is best to use rotational symmetry (also called the "spiral" method or the "swastika" method) to make monosquares with platforms 3 blocks wide.
Spiral L monosquare, on both sides:
|
|
|
|
Spiral J monosquare, on both sides:
|
|
|
|
Spiral T monosquare, on both sides:
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|
|
|
L on the left and J on the right require a double slide (see below).
Multisquares
SJSJ | ZLZL:
|
|
|
|
JSSJ | LZZL: (To be notated)
ZLTT | SJTT: (To be notated)
ZLLZ | SJJS (Gilly claims that this is possible, but it requires uncommon wall kicks to be present): (To be notated)
STTJ | ZTTL: (To be notated)
TZTJ | TSTL: (To be notated)
LTZT | JTST: (To be notated)
LTTI | JTTI: (To be notated)
Double slide
The New Tetris uses smooth falling animation for tetrominoes. The way this implementation mixes the falling animation with collision detection means that a tetromino can normally slide only one block under an overhang unless there is something on the floor to support it.