S and Z starts: Difference between revisions

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*>Tepples
back-to-back tetris is a platform method
*>Tepples
continue to refactor platform method
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|{{pos|=
|{{pfstart}}
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{{pfrow| | | | | | | | | | }}
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{{pfrow| | | | | | | |Z| | }}
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{{pfrow| | | | | | |Z|Z|S|S}}
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{{pfrow| | | | | | |Z|S|S| }}
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{{pfend}}
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| | | | | | | | |s|s|=
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}}
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An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc..) .
An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc.).


== Soft-drop method ==
== Soft-drop method ==
This method consist in placing a tetriamino under the first piece.
This method consist in placing a tetromino under the first piece.


[[image:sandzstart1.gif]]
[[image:sandzstart1.gif]]
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A [[Twists#Twists_with_T_.28or_T-Spin.29|T-Spin]] may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method) in older games that have little or no [[wall kick]], but other games reward a T-Spin with extra points or [[garbage]].
A [[Twists#Twists_with_T_.28or_T-Spin.29|T-Spin]] may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method) in older games that have little or no [[wall kick]], but other games reward a T-Spin with extra points or [[garbage]].


[[image:sandzstart3.gif]]
{|
|[[image:sandzstart3.gif]]
|-
|[[SRS]] and [[TGM rotation|TGM]]<br>allow this
|}


== Platform method ==
== Platform method ==
Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line.
Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that [[line clear|clears out]] to reveal the space. This platform can be a single line, or it can be multiple lines, which is especially effective in games that reward a back-to-back tetris:


[[image:sandzstart2.gif]]
{|
 
| [[image:sandzstart2.gif]] || [[image:sandzstart4.gif]] || [[image:sandzstart5.gif]]
=== Back to back tetris method ===
|-
As an extension of the platform method, the player may "ignore" the first line and build a tetris to clear the hole.
| Platform single || Platform tetris || Platform tetris
[[image:sandzstart4.gif]] [[image:sandzstart5.gif]]
|}

Revision as of 04:11, 6 August 2006

Starting a game with a S or Z piece (known as S and Z starts) is a delicate way of starting, since it leaves a hole in the stack.

Z
ZZSS
ZSS

An S and Z start may be handled differently, depending on the player style, skill and the game mode (multiplayer, etc.).

Soft-drop method

This method consist in placing a tetromino under the first piece.

T-Spin Method

A T-Spin may be used to clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equivalent to the platform method) in older games that have little or no wall kick, but other games reward a T-Spin with extra points or garbage.

SRS and TGM
allow this

Platform method

Since soft-drop method tends to slows the player, he may use the platform method. It consists in making a platform over the first line that clears out to reveal the space. This platform can be a single line, or it can be multiple lines, which is especially effective in games that reward a back-to-back tetris:

Platform single Platform tetris Platform tetris