S and Z starts: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''S and Z starts''' often require a player to later use a [[slide]], which may slow him down. A player may avoid the need to slide by manipulating the S and Z differently. He can do this while still only clearing [[ | '''S and Z starts''' often require a player to later use a [[slide]], which may slow him down. A player may avoid the need to slide by manipulating the S and Z differently. He can do this while still only clearing [[line clear|tetrises]]. | ||
The game deals the player the dreaded S and Z [[tetromino|tetrominoes]] to start things off. | The game deals the player the dreaded S and Z [[tetromino|tetrominoes]] to start things off. |
Revision as of 21:21, 5 April 2006
S and Z starts often require a player to later use a slide, which may slow him down. A player may avoid the need to slide by manipulating the S and Z differently. He can do this while still only clearing tetrises.
The game deals the player the dreaded S and Z tetrominoes to start things off.
The player then platforms a tetris over them, making sure not to stack too much over underlying holes.
He may then proceed to play as normal.