S and Z starts: Difference between revisions

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*>Nicholas
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*>Nicholas
No edit summary
Line 46: Line 46:
  | | | | | | | | | | |=
  | | | | | | | | | | |=
  | | | | | | | | | | |=
  | | | | | | | | | | |=
  | | | | |g| | | |g| |=
  | | | | |l| | | |i| |=
  | | |g|g|g| | | |g| |=
  | | |l|l|l| | | |i| |=
  |g|g|g|g|g|g|g|g|g|g|=
  |j|j|s|s|t|j|j|z|i|j|=
  |g|g|g|g|g|g|g|g|g|g|=
  |j|s|s|t|t|j|z|z|i|j|=
  |g|g|g|g|g|g|g|g|g|g|=
  |j|t|t|t|t|j|z|l|j|j|=
  |z|z|g|g|g|g|g|g|s|s|=
  |z|z|t|o|o|l|l|l|s|s|=
  | |z|z|g|g| | |s|s| |=
  | |z|z|o|o| | |s|s| |=
}}
}}
|}
|}

Revision as of 00:06, 1 April 2006

A player may avoid the need to slide when the game deals him Z and S as his first two tetrominoes. He can do this while still only clearing tetrises.

The game deals the player the dreaded S and Z to start things off.





















zzss
zzss

The player then platforms a tetris over them, making sure not to stack over underlying gaps.
















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llli
jjsstjjzij
jssttjzzij
jttttjzljj
zztoolllss
zzooss