Nintendo Rotation System: Difference between revisions
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{{Nintendo games}} | {{Nintendo games}} | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Rotation | [[Category:Gameplay Components]] | ||
[[Category:Rotation Systems]] |
Revision as of 22:31, 22 March 2007
Right-handed version was used in Tetris (NES, Nintendo) and Tetris & Dr. Mario. Tetrominoes spawn with their highest block on row 20.
Left-handed version was used in Tetris (Game Boy). Tetrominoes enter with their highest block on row 17.
No wall kick and no lock delay.
See also
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