0G 60Hz SRS J Movement Finesse: Difference between revisions

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*>Cubicz
hmm
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[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:Movement]]
[[Category:Movement]]
== Orientation A ==
'''1a.'''
|{{pfstart}}
{{pfrow| | | | | | |J| | | }}
{{pfrow| | | | |J|J|J| | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfend}}
DAS to left wall
{{pfrow| | |J| | | | | | | }}
{{pfrow|J|J|J| | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfend}}
then drop. Duh!
'''1a.'''
{{pfrow| | | | | | |J| | | }}
{{pfrow| | | | |J|J|J| | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfend}}

Revision as of 04:25, 2 April 2007


Orientation A

1a. |

J
JJJ

DAS to left wall

J
JJJ

|} then drop. Duh!

1a.

J
JJJ

|}