Lockjaw: Difference between revisions
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*>Tepples Series template |
*>Tepples title screen |
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|platform=Allegro (binaries exist for Windows and Mac) | |platform=Allegro (binaries exist for Windows and Mac) | ||
|released=2006 | |released=2006 | ||
|title-scrn=Lockjaw title.png | |||
|ingame-scrn=LJ 0.18 play.png | |ingame-scrn=LJ 0.18 play.png | ||
}} | }} | ||
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==External links== | ==External links== | ||
*[http://www.pineight.com/lj/ Home page] | *[http://www.pineight.com/lj/ Home page] | ||
*[http://www.tetrisconcept.com/forum/viewtopic.php?t=100 | *[http://www.tetrisconcept.com/forum/viewtopic.php?t=100 Development thread] |
Revision as of 04:17, 18 November 2006
LOCKJAW | |
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Developer(s) | Damian Yerrick |
Platform(s) | Allegro (binaries exist for Windows and Mac) |
Release | 2006 |
Gameplay info | |
Next pieces | 1 to 8 |
Playfield size | 10w x 24h; 20h visible in most modes |
Hold piece | Yes, with IHS |
Hard drop | Yes, both "firm" and "hard" variants |
Lockjaw is highly customizable open-source fan game. The overall idea of its customizability was inspired by one of Henk Rogers' interviews.
See also
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