List of twists: Difference between revisions
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| | | | | | | | |d|d| | | | |= | ||
| | | | | | | | | |d| | | | |= | ||
|d|d|d|d| |d|d|d|d|d|= | |d|d|d|d|j|d|d|d|d|d|= | ||
|d|d|d|d| |d|d|d|d|d|= | |d|d|d|d|j|d|d|d|d|d|= | ||
|d|d|d| | |d|d|d|d|d|= | |d|d|d|j|j|d|d|d|d|d|= | ||
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==See also== | ==See also== | ||
[[Topics]] | [[Topics]] |
Revision as of 07:28, 17 March 2006
Twists let a player fix some otherwise difficult situations. These examples cover recent games, but may not work for earlier Tetris games.
Twists with t
A well-known twist involves the tetromino t.
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Other variants exist.
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Some may not seem possible, but the game will allow them regardlessly.
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Twists with i
If changing position to the second row, rotate three times so to twist on lower-middle square.
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If changing positions to the right columns, turn right. If left, turn left.
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Twists with s and z
If using s, rotate right. If using z, rotate left.
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In this case, if using s, turn left and if using z, turn right.
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Twists with j and l
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