Perfect clear: Difference between revisions
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An '''all clear''', '''perfect clear''', or '''bravo''' is performed when a player locks a [[line clear]]ing piece resulting in a completely empty [[ | An '''all clear''', '''perfect clear''', or '''bravo''' is performed when a player locks a [[line clear]]ing piece resulting in a completely empty [[playfield]]. | ||
In some games, an all clear awards the player with a score bonus, or in multiplayer sends [[garbage]] lines. | In some games, an all clear awards the player with a score bonus, or in multiplayer sends [[garbage]] lines. |
Revision as of 15:31, 27 July 2021
An all clear, perfect clear, or bravo is performed when a player locks a line clearing piece resulting in a completely empty playfield.
In some games, an all clear awards the player with a score bonus, or in multiplayer sends garbage lines.
Setup
While all clears are quite rare in most older Tetris games, the usage of the Random Generator in modern Guideline games allow the player to perform all clears with relative ease and a high success rate by creating two shapes with the first bag: a 4x4 square and a TSZ stack. The rest of the playfield can be filled in various ways.
The shape of the initial stack can also vary according to the placement of each piece. Here, a 6x4 rectangle shape is formed on the left side while a T piece sits next to the stack or is on the other side of the playfield.
Other setups, such as the examples below, can also result in 4-line (Tetris) or 6-line all clears.