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== Gameplay ==
== Gameplay ==
The goal of each stage is to clear 25 or more lines, much like B-Type in [[Tetris (NES, Nintendo)|Tetris for NES]]. Clearing a stage will reset the playfield, and increase height (the amount of garbages) by one. If you beat height 5, the level increases by one.
The goal of each stage is to clear 25 or more lines, much like B-Type in the [[Tetris (Game Boy)|Game Boy]] and [[Tetris (NES, Nintendo)|NES]] games. Clearing a stage will reset the playfield, and increase height (the amount of garbages) by one. If you beat height 5, the level increases by one. The game is completed (All Clear) when clearing 25 lines at level 20, stage 5.


The game does not show your score if you die. ARR is unusually slow, making tapping more viable for speed. Keyboard mappings cannot be changed.
The game does not show your score if you die. ARR is unusually slow, making tapping more viable for speed. Keyboard mappings cannot be changed.

Revision as of 23:17, 1 November 2019

Tetris 2008
Developer(s)Tetris Online Japan, Inc.
Publisher(s)Tetris Online Japan, Inc.
Platform(s)Web (Plug-in)
ReleaseMay 27, 2008
Gameplay info
Next pieces3
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS

Tetris 2008 is a free Flash game released in Japan by Tetris Online Japan, Inc.

Gameplay

The goal of each stage is to clear 25 or more lines, much like B-Type in the Game Boy and NES games. Clearing a stage will reset the playfield, and increase height (the amount of garbages) by one. If you beat height 5, the level increases by one. The game is completed (All Clear) when clearing 25 lines at level 20, stage 5.

The game does not show your score if you die. ARR is unusually slow, making tapping more viable for speed. Keyboard mappings cannot be changed.

Tetris 2008 uses 3-corner T no kick T-Spin detection.

See also

External links