Super Tetris 2 + Bombliss: Difference between revisions
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{{Infobox |title = Super Tetris 2 + Bombliss | {{Infobox |title = Super Tetris 2 + Bombliss | ||
|developer = [[Bullet Proof Software]] | |developer = [[Bullet-Proof Software]]<br>TOSE | ||
|publisher = Bullet Proof Software | |publisher = [[Bullet-Proof Software]] | ||
|released = December 18, 1992 (SFC) | |released = December 18, 1992 (SFC) | ||
Revision as of 10:08, 5 January 2019
Super Tetris 2 + Bombliss | |
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Developer(s) | Bullet-Proof Software TOSE |
Publisher(s) | Bullet-Proof Software |
Platform(s) | Super Famicom, PC98, Windows, Macintosh |
Release | December 18, 1992 (SFC)
October 15, 1994 (PC98) April 10th, 1998 (Win/Mac) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10x20 |
Hold piece | No |
Hard drop | No |
Rotation system | BPS rotation (SRS predecessor) |
Super Tetris 2 + Bombliss (as well as Super Tetris 2 + Bombliss - Gentei Han) is an upgrade to Tetris 2 + Bombliss. This game featured a graphical upgrade and the removal of Bombliss Consruction Mode.
Tetris
A-Type
Standard marathon mode. Level advances at 10*(level+1) lines, so that the same number of lines need to be cleared regardless of the starting level.
B-Type
Stage mode.
C-Type
Mode with garbage.