Kaidan: Difference between revisions
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=== Setting Up the | === Setting Up the Edge === | ||
==== Filling the Gap ==== | ==== Filling the Gap ==== | ||
Although there are seven unique situations, they are uncommon during play and are generally less preferred than the line clear method. | Although there are seven unique situations, they are uncommon during play and are generally less preferred than the line clear method. | ||
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==== Line Clear ==== | ==== Line Clear ==== | ||
Line clearing is the most versatile method to prepare the Kaidan | Line clearing is the most versatile method to prepare the Kaidan EDGE and is generally preferred and used more often than filling the gap. As opposed to filling the gap, line clearing provides five unique situations, often encountered when skimming, with three where alternate tetrominoes may be used. It is important to note the three interchangeable situations (O-1 and S-1, J-1 and L-1, J-2 and L-2) as they provide for more flexibility. | ||
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Revision as of 11:29, 16 October 2008
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Setting Up the Edge
Filling the Gap
Although there are seven unique situations, they are uncommon during play and are generally less preferred than the line clear method.
O-1 |
I-1 |
J-1 |
S-1 |
Z-1 |
T-1 |
T-2 |
Line Clear
Line clearing is the most versatile method to prepare the Kaidan EDGE and is generally preferred and used more often than filling the gap. As opposed to filling the gap, line clearing provides five unique situations, often encountered when skimming, with three where alternate tetrominoes may be used. It is important to note the three interchangeable situations (O-1 and S-1, J-1 and L-1, J-2 and L-2) as they provide for more flexibility.
O-1 |
I-1 |
J-1 |
J-2 |
L-1 |
L-2 |
S-1 |
T-1 |
There's actually another situation involving the Z tetromino which utlizes the alternative line clear Z base, but it's not recommended because the QTK alternative should be used instead.
Z-1 |
Twist
I-1 |
J-1 |
L-1 |
L-2 |
S-1 |
T-1 |
T-Spin Single
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Creating The Overhang
The overhang that is set up in advance in Kaidan setups are based on the principles of the T-Spin Double overhang.
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
L-4 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Alternatives
Line Clear Base
This method is not recommended since the T-Spin Double can be directly created from the O tetromino.
Kaidan overhang |
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Direct overhang |
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An alternative to using a Z tetromino would be to use a J. This is even less recommended, however, because the empty column will remain covered after performing the T-Spin Double.
Kaidan overhang |
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T-Spin Double Replacements
Pre-Kaidan QTK
Depending on the situation, a player may wish to opt for a QTK setup instead of setting up a premature Kaidan where the steps have not been made yet. In this example, rather than setting up the Kaidan overhang and then skimming down with an S tetromino before creating the base with a Z tetromino, the player can choose to create the QTK overhang and then clear with a Z tetromino to produce the T-Spin Double.
Pre-Kaidan |
Kaidan |
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Pre-Kaidan |
Opting for QTK |
Imperial TSS / TSD TSS
Depending on the situation, a player may wish to compromise by using an O tetromino to create a T-Spin Single instead of a Z tetromino to create a T-Spin Double. The option of using an Imperial TSS or a TSD TSS allows for versatility with different tetromino placements and when skimming up or down.
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Imperial TSS |
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TSD TSS |
Transfers
Kaidan ST Arrow (Kaidan → ST Stacking)
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Kaidan → Yoshihiro SD
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