Tetris: New Century: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
No edit summary
Arcorann (talk | contribs)
No edit summary
Line 2: Line 2:
|developer = Sega
|developer = Sega
|publisher = Sega
|publisher = Sega
|released = Sep 28 2006
|released = 28 September 2006
|platform = Playstation2
|platform = PlayStation 2
|preview = 3
|preview = 3
|playfield = 10w x ?h (20h visible)
|playfield = 10 × 20
|hold = Yes
|hold = Yes
|hard = Lock
|hard = Yes
|SRS = [[SRS]]
|system = [[SRS]]
| boxart =
| title-scrn = Tetris New Century title.png
| ingame-scrn = Tetris New Century ingame.png
}}
}}
'''Tetris: New Century''' is a [[Tetris Guideline]] compatible game. Can be obtained in the Japanese PS2 game [[Sega Ages 2500 Series Vol.28 Tetris Collection]].
'''Tetris: New Century''' is a [[Tetris Guideline]] compatible game. Can be obtained in the Japanese PS2 game [[Sega Ages 2500 Series Vol.28 Tetris Collection]].


== Gameplay Info ==
== Gameplay Info ==
*ARE:No
*ARE: No
*DAS:1G
*DAS: 1G
*You can toggle the [[infinity]]. When turned off, it uses classic ''step reset'' behavior instead of modern ''move reset''.
*You can toggle the [[infinity]]. When turned off, it uses classic ''step reset'' behavior instead of modern ''move reset''.
*This game has "[[Lock delay]] cancel using down key" feature, like the [[Tetris DS]]. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
*This game has "[[Lock delay]] cancel using down key" feature, like the [[Tetris DS]]. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
Line 20: Line 23:
*You can change the settings of buttons. You can even set to "NO ASSIGN". [http://www.youtube.com/watch?v=AkmBYjfPXjk]
*You can change the settings of buttons. You can even set to "NO ASSIGN". [http://www.youtube.com/watch?v=AkmBYjfPXjk]
*Modes:
*Modes:
**MARATHON:Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
**MARATHON: Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
**40LINE:Well-known 40 lines time attack mode.
**40LINE: Well-known 40 lines time attack mode.
**ULTRA:3 minutes mode.
**ULTRA: 3 minutes mode.
**EXTRA:Endless mode for expert players. After the gravity reaches 20G, the lock delay becomes shorter and shorter. Level advances by clearing every 4 lines.
**EXTRA: Endless mode for expert players. After the gravity reaches 20G, the lock delay becomes shorter and shorter. Level advances by clearing every 4 lines.


The game recognizes T-Spins even when they don't clear lines.
The game recognizes T-Spins even when they don't clear lines.

Revision as of 11:56, 22 February 2019

Tetris: New Century
Developer(s)Sega
Publisher(s)Sega
Platform(s)PlayStation 2
Release28 September 2006
Gameplay info
Next pieces3
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS

Tetris: New Century is a Tetris Guideline compatible game. Can be obtained in the Japanese PS2 game Sega Ages 2500 Series Vol.28 Tetris Collection.

Gameplay Info

  • ARE: No
  • DAS: 1G
  • You can toggle the infinity. When turned off, it uses classic step reset behavior instead of modern move reset.
  • This game has "Lock delay cancel using down key" feature, like the Tetris DS. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
  • Screen layout is similar to TGM3 and TGMA.
  • You can change the settings of buttons. You can even set to "NO ASSIGN". [1]
  • Modes:
    • MARATHON: Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
    • 40LINE: Well-known 40 lines time attack mode.
    • ULTRA: 3 minutes mode.
    • EXTRA: Endless mode for expert players. After the gravity reaches 20G, the lock delay becomes shorter and shorter. Level advances by clearing every 4 lines.

The game recognizes T-Spins even when they don't clear lines.

Also, the game recognises back to back, but doesn't distinguish between tetrises and t-spins. so if you get 1 t-spin double and 1 tetris, it counts as a back to back. Yes, this means ST stacking is the way to go.