Tetris & Dr. Mario: Difference between revisions

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{{Infobox |title = Tetris & Dr. Mario
{{Infobox |title = Tetris & Dr. Mario
|developer = Nintendo
|developer = Nintendo<br>TOSE
|publisher = Nintendo
|publisher = Nintendo
|released = December 30, 1994
|released = December 30, 1994

Revision as of 10:12, 5 January 2019

Tetris & Dr. Mario
File:Tetris and Dr Mario.jpg
Developer(s)Nintendo
TOSE
Publisher(s)Nintendo
Platform(s)SNES
ReleaseDecember 30, 1994
Gameplay info
Next pieces1
Playfield size10w x 20h (Tetris); 8w x 16h (Dr. Mario)
Hold pieceNo
Hard dropSoft only
Rotation systemNintendo Rotation System (Tetris); Dr. Mario domino system with extra wall kicks (Dr. Mario)

Tetris & Dr. Mario is a revamp of Tetris and Dr. Mario NES games for the Super Nintendo.


New features

  • Mixed Mode - each player plays a level of B-type Tetris, a level of Dr. Mario, and uses the remaining time to score points in A-type Tetris.
  • Tetris 2-player with garbage - based on the Game Boy version.
  • CPU opponents in both Tetris and Dr. Mario
  • Diagonal motion (soft drop + shift) in Tetris
  • More flexible wall kicks in Dr. Mario

In this revision, all of the DAS mechanics from NES Tetris were retained. However, other timings and behaviors were altered slightly. ARE is 25 frames, and line clear delay adds 26 frames. In addition to this change, there are also 12 frames at the start of active time during which gravity is not applied.