Imperial Cross setups: Difference between revisions
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[[Category:T-Spin Methods]] | [[Category:T-Spin Methods]] | ||
[[Category:T-Spin No Kick Methods]] |
Revision as of 00:06, 17 April 2008
Drop + No Line Clear
Overhang
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Notch (Overhang Base)
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
L-4 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Notch (T-Spin Triple Wallkick)
I-1 |
J-1 |
L-1 |
S-1 |
T-1 |
Drop + Line Clear
Notch (Overhang Base)
O-1 |
O-2 |
J-1 |
J-2 |
S-1 |
T-1 |
T-2 |
Opening
In games that only reward no-kick T-Spin Single and Double like Tetris Evolution, Imperial Cross becomes a useful opening.
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Alternatives
The second T-Spin Double can be replaced with a T-Spin Triple.
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The replacement of the second T-Spin Double can lead into a Triple Double Attack.
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