Imperial Cross setups: Difference between revisions
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Line 120: | Line 120: | ||
{{pfrow| | | | | | | | | | }} | {{pfrow| | | | | | | | | | }} | ||
{{pfrow| | |Z|Z| | | | | | }} | {{pfrow| | |Z|Z| | | | | | }} | ||
{{pfrow| | | |Z|Z| | | | | }} | {{pfrow| | | |Z|Z|G|G|G|G|G}} | ||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | {{pfrow|G|G| |G|G|G|G|G|G|G}} | ||
{{pfrow|G| | | |G|G|G|G|G|G}} | {{pfrow|G| | | |G|G|G|G|G|G}} | ||
Line 424: | Line 424: | ||
T-2 | T-2 | ||
|} | |} | ||
== Opening == | |||
In games that only reward no-kick T-Spin Single and Double like ''[[Tetris Evolution]]'', Imperial Cross becomes a useful opening. | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | | |l| | | | }} | |||
{{pfrow| | | | | |l| | | | }} | |||
{{pfrow| | |z| | |l|l| | | }} | |||
{{pfrow| |z|z| | | |s| | | }} | |||
{{pfrow| |z|t|t|t| |s|s| | }} | |||
{{pfrow|o|o|j|t| | | |s| | }} | |||
{{pfrow|o|o|j|j|j| |i|i|i|i}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |s| | | | | | | }} | |||
{{pfrow|z|z|s|s| | | | | | }} | |||
{{pfrow|j|z|z|s| |t|t|t| | }} | |||
{{pfrow|j|j|j| | | |t|l|o|o}} | |||
{{pfrow|i|i|i|i| |l|l|l|o|o}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | |z}} | |||
{{pfrow| |i| | | | |o|o|z|z}} | |||
{{pfrow| |i|l|l|l| |o|o|z|j}} | |||
{{pfrow| |i|l|t| | | |s|s|j}} | |||
{{pfrow| |i|t|t|t| |s|s|j|j}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|s| | |o|o| | | | |i}} | |||
{{pfrow|s|s| |o|o| |t|t|t|i}} | |||
{{pfrow|j|s|z|z| | | |t|l|i}} | |||
{{pfrow|j|j|j|z|z| |l|l|l|i}} | |||
{{pfend}} | |||
|} | |||
== Alternatives == | |||
The second T-Spin Double can be replaced with a T-Spin Triple. | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | |G|G| | | | | | }} | |||
{{pfrow| | | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|T|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|S| | | | | | | | | }} | |||
{{pfrow|S|S| | | | | | | | }} | |||
{{pfrow|I|S| | | | | | | | }} | |||
{{pfrow|I| | | | | | | | | }} | |||
{{pfrow|I| |G|G| | | | | | }} | |||
{{pfrow|I| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|T|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|} | |||
The replacement of the second T-Spin Double can lead into a [[Triple Double Attack Setups|Triple Double Attack]]. | |||
{| | |||
|{{pfstart}} | |||
{{pfrow| | | | |G|G|G|G|G|G}} | |||
{{pfrow| | | | |G|G|G|G|G|G}} | |||
{{pfrow| | |G|G|G|G|G|G|G|G}} | |||
{{pfrow| | | |G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G| | | |G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | |G|G|G|G|G|G}} | |||
{{pfrow| | | | |G|G|G|G|G|G}} | |||
{{pfrow| | |G|G|G|G|G|G|G|G}} | |||
{{pfrow| | | |G|G|G|G|G|G|G}} | |||
{{pfrow|G|G|P|G|G|G|G|G|G|G}} | |||
{{pfrow|G| |P|P|G|G|G|G|G|G}} | |||
{{pfrow|G|G|P|G|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|S| | | | | | | | | }} | |||
{{pfrow|S|S| | | | | | | | }} | |||
{{pfrow|I|S| | |G|G|G|G|G|G}} | |||
{{pfrow|I| | | |G|G|G|G|G|G}} | |||
{{pfrow|I| |G|G|G|G|G|G|G|G}} | |||
{{pfrow|I| | |G|G|G|G|G|G|G}} | |||
{{pfrow|G| |T|T|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow|S| | | | | | | | | }} | |||
{{pfrow|S|S| | | | | | | | }} | |||
{{pfrow|I|S| | |G|G|G|G|G|G}} | |||
{{pfrow|I| | | |G|G|G|G|G|G}} | |||
{{pfrow|I|P|G|G|G|G|G|G|G|G}} | |||
{{pfrow|I|P|P|G|G|G|G|G|G|G}} | |||
{{pfrow|G|P|T|T|G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|{{pfstart}} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow| | | | | | | | | | }} | |||
{{pfrow|S| | | | | | | | | }} | |||
{{pfrow|S|S| | | | | | | | }} | |||
{{pfrow|I|S| | |G|G|G|G|G|G}} | |||
{{pfrow|I| | | |G|G|G|G|G|G}} | |||
{{pfrow|G|G| |G|G|G|G|G|G|G}} | |||
{{pfend}} | |||
|} | |||
[[Category:T-Spin Methods]] |
Revision as of 19:32, 12 January 2008
Drop + No Line Clear
Overhang
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Notch (Overhang Base)
O-1 |
I-1 |
J-1 |
J-2 |
J-3 |
J-4 |
L-1 |
L-2 |
L-3 |
L-4 |
S-1 |
S-2 |
Z-1 |
Z-2 |
T-1 |
T-2 |
T-3 |
T-4 |
Notch (T-Spin Triple Wallkick)
I-1 |
J-1 |
L-1 |
S-1 |
T-1 |
Drop + Line Clear
Notch (Overhang Base)
O-1 |
O-2 |
J-1 |
J-2 |
S-1 |
T-1 |
T-2 |
Opening
In games that only reward no-kick T-Spin Single and Double like Tetris Evolution, Imperial Cross becomes a useful opening.
|
|
|
|
Alternatives
The second T-Spin Double can be replaced with a T-Spin Triple.
|
|
The replacement of the second T-Spin Double can lead into a Triple Double Attack.
|
|
|
|
|