Double Triple Cannon: Difference between revisions
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m Simonlc moved page Double Triple Cannon Setups to Double Triple Cannon |
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'' | '''''Double Triple Cannon''''', sometimes referred to as '''DT Cannon''' or '''DT''', is a T-Spin combo designed by player TKI. The setup is essentially a T-Spin Double followed by a T-Spin Triple. A player utilizes the T-Spin Triple wallkick in SRS to make a T-Spin Double that leads into a T-Spin Triple. | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.....GG... | |||
......G... | |||
GGGGG.GGGG | |||
GGGG..GGGG | |||
GGGG...GGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
....TGG... | |||
...TTTG... | |||
GGGGG.GGGG | |||
GGGG..GGGG | |||
GGGG...GGG | |||
{ | GGGGG.GGGG | ||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
.....GG... | |||
......G... | |||
GGGGGTGGGG | |||
GGGGTTGGGG | |||
GGGG.T.GGG | |||
GGGGG.GGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
| | |<playfield> | ||
.....GG... | |||
......G... | |||
GGGGG.GGGG | |||
GGGG.TGGGG | |||
GGGGTT.GGG | |||
GGGGGTGGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
|} | |||
{| | |||
|<playfield> | |||
.....GG... | |||
......G... | |||
GGGGG.GGGG | |||
GGGG..GGGG | |||
GGGGPPPGGG | |||
GGGGGPGGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
.....GG... | |||
......G... | |||
GGGGG.GGGG | |||
GGGG..GGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
....TGG... | |||
...TTTG... | |||
GGGGG.GGGG | |||
GGGG..GGGG | |||
GGGGG.GGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
.....GG... | |||
......G... | |||
GGGGGPGGGG | |||
GGGGPPGGGG | |||
GGGGGPGGGG | |||
</playfield> | |||
|} | |} | ||
== Situational Setups == | == Situational Setups == | ||
=== Lower Notch and Overhang === | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
.......... | |||
.......... | |||
.......... | |||
--........ | |||
-....GGGGG | |||
-...GGGGGG | |||
--.GGGGGGG | |||
--.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
..ZZ...... | |||
...ZZ..... | |||
GG.OO..... | |||
G..OOGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
..LL...... | |||
...L...... | |||
GG.LSS.... | |||
G..SSGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
..OO...... | |||
..OO...... | |||
...L...... | |||
GG.L...... | |||
G..LLGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
..LL...... | |||
...LJ..... | |||
GG.LJ..... | |||
G..JJGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|} | |||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
--........ | |||
-....GGGGG | |||
-....GGGGG | |||
--.G.GGGGG | |||
--.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
..LL...... | |||
...L...... | |||
GG.L...... | |||
G..LLGGGGG | |||
G...LGGGGG | |||
GG.GLGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
..OO...... | |||
..OO...... | |||
...JJ..... | |||
GG.JI..... | |||
G..JIGGGGG | |||
G...IGGGGG | |||
GG.GIGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
| | |||
| | |||
|} | |} | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
--........ | |||
-...GGGGGG | |||
-...GGGGGG | |||
--.GGGGGGG | |||
--.GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
..S....... | |||
..SS...... | |||
...SZ..... | |||
GG.ZZ..... | |||
G..ZGGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
..ZZ...... | |||
...ZZ..... | |||
GG.LLL.... | |||
G..LGGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
..OO...... | |||
..OO...... | |||
...T...... | |||
GG.TT..... | |||
G..TGGGGGG | |||
G...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
--........ | |||
-.....GGGG | |||
-.....GGGG | |||
--.GGGGGGG | |||
{ | --.GGGGGGG | ||
</playfield> | |||
|<playfield> | |||
..LL...... | |||
...L...... | |||
GG.L...... | |||
G..ZZ.GGGG | |||
G...ZZGGGG | |||
{ | GG.GGGGGGG | ||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
..ZZ...... | |||
...ZZ..... | |||
GG.SLL.... | |||
G..SSLGGGG | |||
G...SLGGGG | |||
{ | GG.GGGGGGG | ||
GG.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
..LL...... | |||
...L...... | |||
GG.LTJJ... | |||
G..TTJGGGG | |||
G...TJGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|} | |||
=== Higher Notch === | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
...GGGGGGG | |||
...GGGGGGG | |||
....GGGGGG | |||
--.GGGGGGG | |||
--.GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
J...GGGGGG | |||
GG.GGGGGGG | |||
GG.GGGGGGG | |||
</playfield> | |||
|} | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
....GGGGGG | |||
.G..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|<playfield> | |||
LLL.GGGGGG | |||
LG..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|} | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
....GGGGGG | |||
G...GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|<playfield> | |||
TTT.GGGGGG | |||
GT..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|} | |} | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.....GGGGG | |||
GGG..GGGGG | |||
GGG...GGGG | |||
GGGG.GGGGG | |||
GGGG.GGGGG | |||
{ | </playfield> | ||
|<playfield> | |||
IIII.GGGGG | |||
GGG..GGGGG | |||
GGG...GGGG | |||
GGGG.GGGGG | |||
GGGG.GGGGG | |||
</playfield> | |||
|} | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
....GGGGGG | |||
....GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
{ | </playfield> | ||
|<playfield> | |||
.SS.GGGGGG | |||
SS..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|} | |||
{| | |||
|- valign="top" | |||
|<playfield> | |||
.......... | |||
....GGGGGG | |||
GG..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|<playfield> | |||
J......... | |||
JJJ.GGGGGG | |||
GG..GGGGGG | |||
GG...GGGGG | |||
GGG.GGGGGG | |||
GGG.GGGGGG | |||
</playfield> | |||
|} | |} | ||
== Empty Field Setups == | == Empty Field Setups == | ||
'''TKI's Signature''' | '''TKI's Signature''' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
....I..... | |||
..LLI...S. | |||
...LI..ZSS | |||
JJ.LIIZZSS | |||
J..LLIZZSS | |||
J...LIZZSS | |||
OO.JLIZTSS | |||
OO.JJJTTTS | |||
</playfield> | |||
Basic DT | Basic DT | ||
| | |<playfield> | ||
......JJ.. | |||
......J... | |||
....ZZJ.LL | |||
....IZZ..L | |||
..LLIOO.SL | |||
...LIOOZSS | |||
JJ.LIIZZSS | |||
J..LLIZZSS | |||
J...LIZZSS | |||
OO.JLIZTSS | |||
OO.JJJTTTS | |||
</playfield> | |||
Bonus TST | Bonus TST | ||
|} | |} | ||
Line 256: | Line 395: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
..OO...... | |||
..OO...... | |||
...L...... | |||
JJ.LGGGGGG | |||
J..LLGGGGG | |||
J...TGGGSG | |||
OO.TTTZZSS | |||
OO.IIIIZZS | |||
</playfield> | |||
IT Balance 1 | IT Balance 1 | ||
| | |<playfield> | ||
..OO...... | |||
..OO...... | |||
...L...... | |||
JJ.LGGGGGG | |||
J..LLSGGGG | |||
J...TSSZZG | |||
OO.TTTSJZZ | |||
OO.IIIIJJJ | |||
</playfield> | |||
IT Balance 2 | IT Balance 2 | ||
| | |<playfield> | ||
..S....... | |||
..SS...... | |||
...S...... | |||
JJ.OOGGGGG | |||
J..OOGGGGZ | |||
J...TGGGZZ | |||
OO.TTTGGZL | |||
OO.IIIILLL | |||
</playfield> | |||
IT Balance 3 | IT Balance 3 | ||
| | |<playfield> | ||
.......... | |||
..ZZ...... | |||
...ZZ..... | |||
JJ.OOGGGGG | |||
J..OOGGGGG | |||
J...TGGGGG | |||
OO.TTTGGGG | |||
OO.IIIIGGG | |||
</playfield> | |||
Overhang Var. | Overhang Var. | ||
| | |<playfield> | ||
..OO...... | |||
..OO....SS | |||
...L...SSI | |||
JJ.LZZJJJI | |||
J..LLZZLJI | |||
J...TLLLSI | |||
OO.TTTZZSS | |||
OO.IIIIZZS | |||
</playfield> | |||
IT Balance With 13 pieces,<br>A T tetromino should be in<br>the [[hold piece|hold box]] at this point | IT Balance With 13 pieces,<br>A T tetromino should be in<br>the [[hold piece|hold box]] at this point | ||
|} | |} | ||
Line 334: | Line 458: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
..GGGGGGGG | |||
..GGGGGGGG | |||
...GGGGGGG | |||
GGTGGGGGGG | |||
GTTGGGGGGG | |||
GGTGGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
.......... | |||
.ZGGGGGGGG | |||
ZZGGGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
JJ........ | |||
J......... | |||
JZGGGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
..GGG..... | |||
...GGGGGGG | |||
JJ.GGGGGGG | |||
J..GGGGGGG | |||
Z..GGGGGGG | |||
</playfield> | |||
|} | |} | ||
== External Links == | |||
*[http://bugloderunner.my.land.to/tetDS/tetDS08_Tspin.html#DTcannon1 TKI's page describing the Double Triple Cannon] | |||
*[http://www.tetrisivorytower.com/modules/xpwiki/?DT_Cannon Tetris Ivory Tower - Double Triple Cannon Setups] | |||
[[Category:T-Spin setups]] | |||
[[Category: | [[Category:Back-to-Back T-Spin setups]] |
Latest revision as of 09:32, 9 September 2019
Double Triple Cannon, sometimes referred to as DT Cannon or DT, is a T-Spin combo designed by player TKI. The setup is essentially a T-Spin Double followed by a T-Spin Triple. A player utilizes the T-Spin Triple wallkick in SRS to make a T-Spin Double that leads into a T-Spin Triple.
Situational Setups
Lower Notch and Overhang
Higher Notch
Empty Field Setups
TKI's Signature
Basic DT |
Bonus TST |
IT Balance
IT Balance 1 |
IT Balance 2 |
IT Balance 3 |
Overhang Var. |
IT Balance With 13 pieces, |
Transfers
STSD
This transfer can only be done if there are two blocks above the overhang.