Tetromino art: Difference between revisions
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A well-known pattern is the [[TGM_legend#Stack|">" secret grade in the TGM series]]. | A well-known pattern is the [[TGM_legend#Stack|">" secret grade in the TGM series]]. | ||
Other games make such patterns the entire point of the game, such as "square" modes in ''[[The New Tetris]]'' and ''[[Tetris Worlds]]'' and "puzzle" mode in ''[[Lumines]]''. | Other games make such patterns the entire point of the game, such as "square" modes in ''[[The New Tetris]]'' and ''[[Tetris Worlds]]'' and "puzzle" mode in ''[[Lumines]]''. | ||
Some players make [[List of videos#Tetromino art|videos of the construction of tetromino art]]. | |||
== <span id="Bravo"></span>All clear == | |||
[[TGM series]], ''[[Puyo Pop]]'', and ''Lumines'' reward the player for clearing all blocks from the screen. | |||
[[TGM legend#Bravo|TGM calls this a "bravo"]]. | |||
== Vertical line == | |||
Clear the field except for five I tetrominoes in one column. TokusiN demonstrates this on ''Tetris DS'' in a video. | |||
== Greater than == | == Greater than == | ||
If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 grade: | {{main|Secret Grade Techniques}} | ||
If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 "secret grade": | |||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
| | |<playfield> | ||
.........G | |||
GGGGGGGGG. | |||
GGGGGGGG.G | |||
GGGGGGG.GG | |||
GGGGGG.GGG | |||
GGGGG.GGGG | |||
GGGG.GGGGG | |||
GGG.GGGGGG | |||
GG.GGGGGGG | |||
S.GGGGGGGG | |||
.SGGGGGGGG | |||
</playfield> | |||
|} | |} | ||
When building this pattern, one tactic to leave the first two holes is by rotating an S tetromino on end, putting it at the left side, and clearing the middle line: | When building this pattern, one tactic to leave the first two holes is by rotating an S tetromino on end, putting it at the left side, and clearing the middle line: | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
| | |<playfield> | ||
.......... | |||
..T.J..... | |||
..TTJOOLLL | |||
..TJJOOL.. | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
S.T.J..... | |||
SSTTJOOLLL | |||
.STJJOOL.. | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
S.T.J..... | |||
---------- | |||
.STJJOOL.. | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
S.T.J..... | |||
.STJJOOL.. | |||
</playfield> | |||
|} | |} | ||
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{| | {| | ||
|-valign="top" | |-valign="top" | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
.......... | |||
.......... | |||
.....G.... | |||
GGGGG.GGGG | |||
GGGGGG.GGG | |||
GGGGGGG.GG | |||
GGGGGGGG.G | |||
GGGGGGGGG. | |||
GGGGGGGG.G | |||
GGGGGGG.GG | |||
GGGGGG.GGG | |||
GGGGG.GGGG | |||
GGGG.GGGGG | |||
GGG.GGGGGG | |||
GG.GGGGGGG | |||
G.GGGGGGGG | |||
.GGGGGGGGG | |||
</playfield> | |||
S5 | |||
|<playfield> | |||
G......... | |||
.GGGGGGGGG | |||
G.GGGGGGGG | |||
GG.GGGGGGG | |||
GGG.GGGGGG | |||
GGGG.GGGGG | |||
GGGGG.GGGG | |||
GGGGGG.GGG | |||
GGGGGGG.GG | |||
GGGGGGGG.G | |||
GGGGGGGGG. | |||
GGGGGGGG.G | |||
GGGGGGG.GG | |||
GGGGGG.GGG | |||
GGGGG.GGGG | |||
GGGG.GGGGG | |||
GGG.GGGGGG | |||
GG.GGGGGGG | |||
G.GGGGGGGG | |||
.GGGGGGGGG | |||
</playfield> | |||
Gm | |||
|} | |} | ||
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{| | {| | ||
|-valign="top" | |-valign="top" | ||
| | |<playfield> | ||
.......... | |||
...GGGG... | |||
..GG..G... | |||
GGG..GG... | |||
G.GGGGGGG. | |||
..GG.GG.GG | |||
.GG...G.GG | |||
GGGGGG..G. | |||
.GG..GGGG. | |||
.GG..GGGG. | |||
..GGGGGGG. | |||
</playfield> | |||
The completed figure<br>in the playfield | The completed figure<br>in the playfield | ||
| | |<playfield> | ||
.......... | |||
...GGGG... | |||
..GGSSG... | |||
GGGSSGG... | |||
GZGGGGGGG. | |||
ZZGGTGGJGG | |||
ZGGTTTGJGG | |||
GGGGGGJJGI | |||
LGGOOGGGGI | |||
LGGOOGGGGI | |||
LLGGGGGGGI | |||
</playfield> | |||
Location of each<br>hole | Location of each<br>hole | ||
|} | |} | ||
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{| | {| | ||
| | |<playfield> | ||
.......... | |||
ZZ..JJJ.T. | |||
LLLSSOO... | |||
LZOOJOO.S. | |||
ZZTISZZ... | |||
OOJJSSL.Z. | |||
IITTTSS... | |||
ZZJJTZZ.L. | |||
IILSTTT... | |||
IOOTTTT.J. | |||
{ | IITTSLL... | ||
IJJJLLS.I. | |||
OOLLJJJ... | |||
</playfield> | |||
|} | |||
Making a floating T tetromino block | |||
{| | |||
|-valign="top" | |||
|<playfield> | |||
........T. | |||
.......TTT | |||
......IIII | |||
GGGGGGG... | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
GGGGGGG... | |||
GGGGGGG.T. | |||
GGGGGGG... | |||
</playfield> | |||
|} | |} | ||
Fill up columns 1 through 7 and you're left with a floating block in column 9 | |||
Techniques for creating the other 5 possible floating blocks | |||
{| | |||
|-valign="top" | |||
|<playfield> | |||
........I. | |||
.......ZII | |||
......ZZII | |||
......ZZII | |||
......ZZTI | |||
......ZTTT | |||
......IIII | |||
GGGGGGG... | |||
</playfield> | |||
I | |||
|<playfield> | |||
.......... | |||
.......... | |||
........J. | |||
......SSJJ | |||
.....SSJJJ | |||
.....LLLJJ | |||
.....LIIII | |||
GGGGGGG... | |||
</playfield> | |||
J | |||
|<playfield> | |||
.......... | |||
.......... | |||
.......... | |||
........L. | |||
.....TLLLL | |||
.....TTLLL | |||
.....TIIII | |||
GGGGGGG... | |||
</playfield> | |||
L | |||
|<playfield> | |||
.......... | |||
.......... | |||
.......... | |||
.......... | |||
........S. | |||
.......TSS | |||
......TTTS | |||
GGGGGGG... | |||
</playfield> | |||
S | |||
|<playfield> | |||
........Z. | |||
.......ZZI | |||
.......ZZI | |||
.......ZZI | |||
.......ZTI | |||
.......TTT | |||
......IIII | |||
GGGGGGG... | |||
</playfield> | |||
Z | |||
|} | |||
[[Category:Gameplay]] |
Latest revision as of 08:30, 10 September 2019
Players have been able to manipulate tetrominoes under the naive line clear gravity of popular tetromino games to create artistic accomplishments. Some games reward the player for making specific patterns in the playfield. A well-known pattern is the ">" secret grade in the TGM series. Other games make such patterns the entire point of the game, such as "square" modes in The New Tetris and Tetris Worlds and "puzzle" mode in Lumines.
Some players make videos of the construction of tetromino art.
All clear
TGM series, Puyo Pop, and Lumines reward the player for clearing all blocks from the screen. TGM calls this a "bravo".
Vertical line
Clear the field except for five I tetrominoes in one column. TokusiN demonstrates this on Tetris DS in a video.
Greater than
- Main article: Secret Grade Techniques
If the player fills in all blocks on the lowest ten rows except the main diagonal (1, 1), (2, 2), ..., (10, 10), TGM games grant an automatic S1 "secret grade":
When building this pattern, one tactic to leave the first two holes is by rotating an S tetromino on end, putting it at the left side, and clearing the middle line:
One rank is added for each additional row going the other way:
S5 |
Gm |
Negative tetrominoes
Create all seven tetromino-shaped negative spaces in the well, with each shape's perimeter completely surrounded by blocks or the playfield walls. (Suggested by DIGITAL[1])
The completed figure |
Location of each |
All six single floaters
Make an isolated block of each of I, J, L, S, T, Z colors that is not adjacent to the wall or to any other block. (Suggested by jujube[2])
Making a floating T tetromino block
Fill up columns 1 through 7 and you're left with a floating block in column 9
Techniques for creating the other 5 possible floating blocks
I |
J |
L |
S |
Z |