Tetris (Electronika 60): Difference between revisions

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{{Infobox |title = Tetris
{{Infobox |title = Tetris
|developer = N/A
|developer = [[Alexey Pajitnov]]
|publisher = N/A
|released = {{release|USSR|1985}}
|released = 1985
|platform = Electronika 60
|platform = Electronica 60
|boxart = Original_Tetris.png
|title-scrn = Tetris_(Electronika_60)_title.jpg
|ingame-scrn = Original_Tetris_Gameplay.png
|preview = 1
|playfield=10 × 20
|hold = No
|hard = Yes
|system = [[Original Rotation System]]
}}
}}
'''Tetris''' for Electronica 60, the original creation which [[Alexey Pazhitnov]] programmed on Electronica 60 in Pascal, features black and white graphics, with brackets representing [[tetromino]]es. A player controls input through the number pad and carets/vertical lines outlining the [[playing field]].


==See also==
'''''Tetris''''' ({{lang-ru|link=no|Тетрис}}) was created by [[Alexey Pajitnov]] using the Pascal programming language on an Electronika 60 ({{lang-ru|link=no|Электроника 60}}), an unauthorized Soviet clone of the Digital Equipment Corporation PDP-11 computer. The game originally featured monochrome graphics. In its first version, the blocks in the [[tetromino]]s were represented by pairs of delete/rubout characters (character code 177). On Soviet clone machines like the Electronika 60, this character code rendered as a rectangle, but on an actual PDP-11, the same code displayed as empty space.
*[[Game]]s
*[[Tetris The Grand Master 3 Terror-Instinct]], where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)


[[Category:Games List]]
A later revision replaced the delete/rubout characters with square brackets to represent the blocks.
 
In 2003, to promote the movie ''Tetris'' (2023), a web version was released called ''[[Tetris E60]]''.
 
Included with ''[[Tetris Forever]]'' is a rebuilt version of the game.
 
== Gameplay ==
Pressing "1" on the keyboard toggles a preview of the next piece.
 
=== Scoring ===
*Points are awarded for each tetromino successfully dropped into place.
**At level 0, the potential point score for each tetromino starts at '''19''', and decreases by 1 every time the tetromino descends a row due to gravity. As can be seen, an ''I'' tetromino falling freely from the top of the playfield to the bottom will descend 19 rows and score 0; it is never possible to score less than 0.
**Playing at higher levels awards an additional '''3 x (Level + 1)''' points per tetromino.
**Playing with the preview disabled awards an additional '''5''' points per tetromino.
*3 digits are provided for score display; when 999 is exceeded, the counter rolls back to 0 and a tally of symbols appear in order to keep track of thousands.
 
==Bugs==
It is sometimes possible to manipulate a tetromino after performing a [[Drop#Hard_drop|hard drop]], even though it is supposed to be locking. Doing so will leave a trail of blocks behind, which, although visible to the player, are not recognized by the game as actually being there. This can lead to a variety of unusual scenarios, for example, visibly complete rows will not clear, and tetrominos can be dropped through the stack.
 
==Trivia==
* In the BBC documentary ''Tetris: From Russia with Love,'' a DVK-3 computer is shown displaying a ''TETRIS'' logo screen. However, it is unclear which version of the game included this feature or whether the display was merely a mockup.
* In ''[[Tetris The Grand Master 3 Terror-Instinct]]''<nowiki>'</nowiki>s Shirase mode, pieces turn into brackets at level 1000 to 1300.
* In ''[[Tetris Worlds]]''<nowiki></nowiki> (PC only), reaching rank 15 for all the Story mode games will unlock Hadar, a basic clone of this version.
* In 2023, ''[[Tetris E60]]''<nowiki></nowiki>, an official web game released to promote the movie ''Tetris'', emulating the look of the original.
* There is a theme that references this version in ''[[Tetris Effect]]''.
 
==External links==
*[http://www.youtube.com/watch?v=O0gAgQQHFcQ Video of the game running on a Soviet DVK computer, played by Sergey Frolov]
*[https://lab.dyne.org/OriginalTetrisHowto Original Tetris Emulation Howto]
*[https://youtu.be/8RJ_yG2RAeE Video tutorial with package link]
 
[[Category:Official Tetris games]]
[[Category:Classic computer games]]

Latest revision as of 15:54, 14 November 2024

Tetris
Developer(s)Alexey Pajitnov
Platform(s)Electronika 60
Release
  • USSR: 1985
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceNo
Hard dropYes
Rotation systemOriginal Rotation System

Tetris ([Тетрис] Error: {{Lang-xx}}: invalid parameter: |link= (help)) was created by Alexey Pajitnov using the Pascal programming language on an Electronika 60 ([Электроника 60] Error: {{Lang-xx}}: invalid parameter: |link= (help)), an unauthorized Soviet clone of the Digital Equipment Corporation PDP-11 computer. The game originally featured monochrome graphics. In its first version, the blocks in the tetrominos were represented by pairs of delete/rubout characters (character code 177). On Soviet clone machines like the Electronika 60, this character code rendered as a rectangle, but on an actual PDP-11, the same code displayed as empty space.

A later revision replaced the delete/rubout characters with square brackets to represent the blocks.

In 2003, to promote the movie Tetris (2023), a web version was released called Tetris E60.

Included with Tetris Forever is a rebuilt version of the game.

Gameplay

Pressing "1" on the keyboard toggles a preview of the next piece.

Scoring

  • Points are awarded for each tetromino successfully dropped into place.
    • At level 0, the potential point score for each tetromino starts at 19, and decreases by 1 every time the tetromino descends a row due to gravity. As can be seen, an I tetromino falling freely from the top of the playfield to the bottom will descend 19 rows and score 0; it is never possible to score less than 0.
    • Playing at higher levels awards an additional 3 x (Level + 1) points per tetromino.
    • Playing with the preview disabled awards an additional 5 points per tetromino.
  • 3 digits are provided for score display; when 999 is exceeded, the counter rolls back to 0 and a tally of symbols appear in order to keep track of thousands.

Bugs

It is sometimes possible to manipulate a tetromino after performing a hard drop, even though it is supposed to be locking. Doing so will leave a trail of blocks behind, which, although visible to the player, are not recognized by the game as actually being there. This can lead to a variety of unusual scenarios, for example, visibly complete rows will not clear, and tetrominos can be dropped through the stack.

Trivia

  • In the BBC documentary Tetris: From Russia with Love, a DVK-3 computer is shown displaying a TETRIS logo screen. However, it is unclear which version of the game included this feature or whether the display was merely a mockup.
  • In Tetris The Grand Master 3 Terror-Instinct's Shirase mode, pieces turn into brackets at level 1000 to 1300.
  • In Tetris Worlds (PC only), reaching rank 15 for all the Story mode games will unlock Hadar, a basic clone of this version.
  • In 2023, Tetris E60, an official web game released to promote the movie Tetris, emulating the look of the original.
  • There is a theme that references this version in Tetris Effect.

External links