T-Spin Situations 10000 To 15555: Difference between revisions
*>Jujubo New page: === 10000 === '' TSS '' {| |{{pfstart}} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | |P}} {{pfrow| | | | | | |J| |P|P}} {{pfrow|G|G|G|G|G|G|J|J|J|P... |
random addition |
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This is a work in progress, and for the time being is intended only for T-spin setups. The purpose is to determine which T-spin setup most effectively manipulates a given situation. No more than 1 of every type of piece (I,J,L,O,S,T,Z) can be used in a setup in order to show a plausible setup in games that use the [[Random Generator]]. More than one setup can be added to a situation if the pieces come in different orders with the resulting T-spin being equal, or if a lesser T-spin leaves a situation where a 2nd T-spin is likely to happen. The situations are limited to 5 rows but more rows can be added when setting up pieces. | |||
When a column has a hole below a block, the blocks and holes in that column are represented by 1s and 0s in parentheses ordered from bottom to top. A number outside of parentheses represents the solid height of the corresponding column 6-10. Columns 1-5 can be adjusted to fit the needs of a setup, but should be kept simple with the T-spin hole being created on the right side of the well. A complicated example: | |||
4(01000)20(00101) | |||
{| | |||
|<playfield> | |||
.........G | |||
.....G.... | |||
GGGGGG...G | |||
GGGGGGGG.. | |||
GGGGGG.G.. | |||
</playfield> | |||
|} | |||
'' TSD '' | |||
{| | |||
|<playfield> | |||
..JJJ.L..G | |||
IIIIJGLPPP | |||
GGGGGGLLPG | |||
GGGGGGGG.. | |||
GGGGGG.G.. | |||
</playfield> | |||
|} | |||
Situations are sorted first by the height of column 6, then 7, and so on. When multiple situations are identical in columns 6-10 but different in 1-5 they are labeled "A, B, C..." in no particular order. | |||
=== 10000 === | === 10000 === | ||
'' TSS '' | '' TSS '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.........P | |||
......J.PP | |||
GGGGGGJJJP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......Z.. | |||
......ZZP. | |||
GGGGGGZPPP | |||
</playfield> | |||
|} | |} | ||
Line 23: | Line 51: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.........G | |||
GGGGGZZPPP | |||
GGGGGGZZPG | |||
</playfield> | |||
|} | |} | ||
Line 36: | Line 64: | ||
'' TSS '' | '' TSS '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
......OO.. | |||
......OOP. | |||
GGGGGGGPPP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......... | |||
....IIIIP. | |||
GGGGGGGPPP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.....J.... | |||
.....JJJP. | |||
GGGGGGGPPP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......J.. | |||
.......J.. | |||
......JJP. | |||
GGGGGGGPPP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......L.. | |||
.....LLLP. | |||
GGGGGGGPPP | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
.......PL. | |||
......PPL. | |||
GGGGGGGPLL | |||
</playfield> | |||
|} | |} | ||
'' TSD '' | |||
{| | |||
|<playfield> | |||
.......... | |||
......Z... | |||
.....ZZ..J | |||
GGGGGZPPPJ | |||
GGGGGGGPJJ | |||
</playfield> | |||
|<playfield> | |||
.......... | |||
.......... | |||
.....SS..J | |||
GGGGSSPPPJ | |||
GGGGGGGPJJ | |||
</playfield> | |||
=== 11100 === | === 11100 === | ||
Line 86: | Line 129: | ||
'' TSS '' | '' TSS '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.........I | |||
........PI | |||
.......PPI | |||
GGGGGGGGPI | |||
</playfield> | |||
|} | |} | ||
Line 99: | Line 142: | ||
'' TST '' | '' TST '' | ||
{| | {| | ||
| | |<playfield> | ||
........OO | |||
........OO | |||
..LJ.....I | |||
LLLJJJSSPI | |||
GGGGGSSPPI | |||
GGGGGGGGPI | |||
</playfield> | |||
|} | |} | ||
Line 113: | Line 156: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
......SS.. | |||
GGGGGSSPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
|} | |} | ||
Line 127: | Line 170: | ||
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | |<playfield> | ||
.......... | |||
.......JJJ | |||
........PJ | |||
.......PPG | |||
GGGGGGGGPG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
LS..Z..... | |||
LSSZZ..GGG | |||
LLSZOO..GG | |||
IIIIOO.GGG | |||
</playfield> | |||
|} | |} | ||
Line 149: | Line 192: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.........G | |||
GGGIIIIPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
|} | |} | ||
Line 162: | Line 205: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
......L..G | |||
GGGGLLLPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
....J....G | |||
GGGGJJJPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
|} | |} | ||
Line 182: | Line 225: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.....OO..G | |||
GGGGGOOPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.....L.... | |||
.....L...G | |||
GGGGGLLPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
......J... | |||
......J..G | |||
GGGGGJJPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
| | |<playfield> | ||
.......... | |||
.......... | |||
....ZZ...G | |||
GGGGGZZPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
|} | |} | ||
Line 216: | Line 259: | ||
'' TST '' | '' TST '' | ||
{| | {| | ||
| | |<playfield> | ||
........OO | |||
........OO | |||
J.ZZ.....I | |||
JJJZZLLLPI | |||
GGGGGLGPPI | |||
GGGGGGGGPI | |||
</playfield> | |||
|} | |} | ||
Line 230: | Line 273: | ||
'' TSD '' | '' TSD '' | ||
{| | {| | ||
| | |<playfield> | ||
.......... | |||
.......... | |||
.....LLL.. | |||
GGGGGLGPPP | |||
GGGGGGGGPG | |||
</playfield> | |||
|} | |} | ||
[[Category:T-Spin setups]] |
Latest revision as of 09:34, 4 June 2021
This is a work in progress, and for the time being is intended only for T-spin setups. The purpose is to determine which T-spin setup most effectively manipulates a given situation. No more than 1 of every type of piece (I,J,L,O,S,T,Z) can be used in a setup in order to show a plausible setup in games that use the Random Generator. More than one setup can be added to a situation if the pieces come in different orders with the resulting T-spin being equal, or if a lesser T-spin leaves a situation where a 2nd T-spin is likely to happen. The situations are limited to 5 rows but more rows can be added when setting up pieces.
When a column has a hole below a block, the blocks and holes in that column are represented by 1s and 0s in parentheses ordered from bottom to top. A number outside of parentheses represents the solid height of the corresponding column 6-10. Columns 1-5 can be adjusted to fit the needs of a setup, but should be kept simple with the T-spin hole being created on the right side of the well. A complicated example:
4(01000)20(00101)
TSD
Situations are sorted first by the height of column 6, then 7, and so on. When multiple situations are identical in columns 6-10 but different in 1-5 they are labeled "A, B, C..." in no particular order.
10000
TSS
1000(10100)
TSD
11000
TSS
TSD
11100A TSS B TST 11101TSD 11102TSS-(TST likely) 1110(10100)A TSD B TSD C TSD 12100TST 12101TSD |