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A '''perfect clear''', '''all clear''', or '''bravo''' is performed when a player locks a [[line clear]]ing piece resulting in a completely empty [[playfield]].
A '''perfect clear''', also called '''all clear''' or '''bravo''', is performed when a player locks a [[line clear]]ing piece resulting in a completely empty [[playfield]].


In some games a perfect clear awards the player with a points bonus, or in versus sends [[garbage]] lines.
In some games, a perfect clear awards the player with a score bonus, or in multiplayer sends [[garbage]] lines.
 
== Setup ==
While perfect clears are quite rare in most older Tetris games, the usage of the [[Random Generator]] in modern [[Tetris Guideline|Guideline]] games allow the player to perform perfect clears with relative ease and a high success rate by creating two shapes with the first bag: a 4x4 square and a TSZ stack. The rest of the playfield can be filled in various ways.
{|
|<playfield>
..........
IIII....SS
LOOJ...SST
LOOJ..ZZTT
LLJJ...ZZT
</playfield>
|<playfield>
..........
IJJJZZ....
IOOJTZZ...
IOOLTTSS..
ILLLTSS...
</playfield>
|}
 
The shape of the initial stack can also vary according to the placement of each piece. Here, a 6x4 rectangle shape is formed on the left side while a T piece sits next to the stack or is on the other side of the playfield.
 
{|
|<playfield>
..........
SIIIIZ....
SSOOZZ....
JSOOZL.T..
JJJLLLTTT.
</playfield>
|<playfield>
..........
SIIIIZ....
SSOOZZ....
JSOOZL..T.
JJJLLL.TTT
</playfield>
|}
 
Other setups, such as the examples below, can also result in 4-line (Tetris) or 6-line perfect clears.
 
{|
|<playfield>
..........
S...TI....
SS.TTI..LL
JSZZTI.OOL
JJJZZI.OOL
</playfield>
|<playfield>
..........
T...ZI....
TT.ZZI..OO
TSSZLI.JOO
SSLLLI.JJJ
</playfield>
|<playfield>
..........
GTTTGGILLL
GGTGGGILGG
GGGGGGIGGG
GGGGGGIGGG
</playfield>
|<playfield>
..........
GTTTGGIIII
GGTGGGJJGG
GGGGGGJGGG
GGGGGGJGGG
</playfield>
|}
{|
|<playfield>
..........
S...TI....
SS.TTI.OO.
JSZZTI.OOL
JJJZZI.LLL
</playfield>
|<playfield>
..........
T...ZI....
TT.ZZI.JJ.
TSSZLI.JOO
SSLLLI.JOO
</playfield>
|<playfield>
..........
GTTTGGIJJJ
GGTGGGIGGJ
GGGGGGIGGG
GGGGGGIGGG
</playfield>
|}
 
== External links ==
*[https://github.com/knewjade/solution-finder Knewjade's PC Solution Finder]
*[https://harddrop.com/forums/index.php?showtopic=7588 Okey_Dokey's Perfect Clear Finder]
*[https://harddrop.com/forums/index.php?showtopic=7792 theRealMadridcf's analysis]
*[https://docs.google.com/spreadsheets/d/1psp-UmFfmViNdzXAsPfNS-YnJyCLK7FmmzWYViZo4cw/edit#gid=2116080448 Shuey's Perfect Clear Study]


[[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 19:15, 27 July 2021

This article is a stub. You can help TetrisWiki by expanding it.


A perfect clear, also called all clear or bravo, is performed when a player locks a line clearing piece resulting in a completely empty playfield.

In some games, a perfect clear awards the player with a score bonus, or in multiplayer sends garbage lines.

Setup

While perfect clears are quite rare in most older Tetris games, the usage of the Random Generator in modern Guideline games allow the player to perform perfect clears with relative ease and a high success rate by creating two shapes with the first bag: a 4x4 square and a TSZ stack. The rest of the playfield can be filled in various ways.

..........
IIII....SS
LOOJ...SST
LOOJ..ZZTT
LLJJ...ZZT
..........
IJJJZZ....
IOOJTZZ...
IOOLTTSS..
ILLLTSS...

The shape of the initial stack can also vary according to the placement of each piece. Here, a 6x4 rectangle shape is formed on the left side while a T piece sits next to the stack or is on the other side of the playfield.

..........
SIIIIZ....
SSOOZZ....
JSOOZL.T..
JJJLLLTTT.
..........
SIIIIZ....
SSOOZZ....
JSOOZL..T.
JJJLLL.TTT

Other setups, such as the examples below, can also result in 4-line (Tetris) or 6-line perfect clears.

..........
S...TI....
SS.TTI..LL
JSZZTI.OOL
JJJZZI.OOL
..........
T...ZI....
TT.ZZI..OO
TSSZLI.JOO
SSLLLI.JJJ
..........
GTTTGGILLL
GGTGGGILGG
GGGGGGIGGG
GGGGGGIGGG
..........
GTTTGGIIII
GGTGGGJJGG
GGGGGGJGGG
GGGGGGJGGG
..........
S...TI....
SS.TTI.OO.
JSZZTI.OOL
JJJZZI.LLL
..........
T...ZI....
TT.ZZI.JJ.
TSSZLI.JOO
SSLLLI.JOO
..........
GTTTGGIJJJ
GGTGGGIGGJ
GGGGGGIGGG
GGGGGGIGGG

External links