STSD setups: Difference between revisions

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== General Tips ==
== General tips ==
* An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly.
* An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly.
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== Situational Setups ==
== Situational setups ==
=== Overhang ===
=== Overhang ===
Refer to [[T-Spin Triple Setups#Overhang| T-Spin Triple Overhang Situation Setups]]
Refer to [[T-Spin Triple Setups#Overhang| T-Spin Triple Overhang Situation Setups]]
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=== Garbage Manipulation ===
=== Garbage manipulation ===
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== Empty Field Setups ==
== Empty field setups ==


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[[Category:T-Spin Methods]]
[[Category:T-Spin setups]]
[[Category:T-Spin Kick Methods]]
[[Category:Back-to-Back T-Spin setups]]
[[Category:Back-to-Back T-Spin setups]]

Latest revision as of 04:24, 1 February 2020

..GG......
...GGGGGGG
GG.GGGGGGG
G..GGGGGGG
G..GGGGGGG
..GG......
...GGGGGGG
GGTGGGGGGG
GTTGGGGGGG
G.TGGGGGGG
..........
..........
..GG......
...GGGGGGG
G.TGGGGGGG
..........
..........
..GG......
TTTGGGGGGG
GTGGGGGGGG

General tips

  • An STSD setup can be used over an empty column. This can be very useful when approaching rows that are too high to set up a TSD or if the player wants to sneak in a second T-Spin Double. When used in combination with tetrises, this technique can be very deadly.
..........
GGGG......
GGGG...GGG
GGGG...GGG
GGGG...GGG
GGGG...GGG
GGGGG.GGGG
......OO..
GGGG..OO..
GGGG...GGG
GGGGJJ.GGG
GGGGJ..GGG
GGGGJ..GGG
GGGGG.GGGG
......OO..
GGGG..OO..
GGGG...GGG
GGGGJJPGGG
GGGGJPPGGG
GGGGJ.PGGG
GGGGG.GGGG
..........
..........
......OO..
GGGG..OO..
GGGG...GGG
GGGGJ.TGGG
GGGGG.GGGG
  • When placing a STSD over a tetris column, a player can still tetris if the notch has not been set up.
..........
GGGG......
GGGG...GGG
GGGG.LLGGG
GGGG..LGGG
GGGG..LGGG
GGGGG.GGGG
GGGGG.GGGG
GGGGG.GGGG
GGGGG.GGGG
GGGGG.GGGG

Notch is not OK.

..JJJ.....
GGGGJ.....
GGGG...GGG
GGGG...GGG
GGGG...GGG
GGGG...GGG
GGGGGIGGGG
GGGGGIGGGG
GGGGGIGGGG
GGGGGIGGGG
GGGGGIGGGG

Overhang is OK.

Situational setups

Overhang

Refer to T-Spin Triple Overhang Situation Setups

Notch

....GGGGGG
.....GGGGG
.....GGGGG
GGG..GGGGG
GGG..GGGGG
--..GGGGGG
--...GGGGG
IIII.GGGGG
GGG..GGGGG
GGG..GGGGG
...GGGGGGG
....GGGGGG
....GGGGGG
.G..GGGGGG
GG..GGGGGG
-..GGGGGGG
-...GGGGGG
LLL.GGGGGG
LG..GGGGGG
GG..GGGGGG
..GGGGGGGG
...GGGGGGG
...GGGGGGG
...GGGGGGG
...GGGGGGG
..GGGGGGGG
...GGGGGGG
JJ.GGGGGGG
J..GGGGGGG
J..GGGGGGG
...GGGGGGG
....GGGGGG
....GGGGGG
GG..GGGGGG
GG..GGGGGG
-..GGGGGGG
J...GGGGGG
JJJ.GGGGGG
GG..GGGGGG
GG..GGGGGG
...GGGGGGG
....GGGGGG
....GGGGGG
....GGGGGG
GG..GGGGGG
-..GGGGGGG
-...GGGGGG
-SS.GGGGGG
SS..GGGGGG
GG..GGGGGG
...GGGGGGG
....GGGGGG
....GGGGGG
G...GGGGGG
GG..GGGGGG
-..GGGGGGG
-...GGGGGG
TTT.GGGGGG
GT..GGGGGG
GG..GGGGGG

Garbage manipulation

..........
..........
JJJGGGGGGG
G.JGGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..........
..........
G.JGGGGGGG
G..GGGGGGG
G..GGGGGGG
.Z........
ZZ........
Z.........
G.JGGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..LGGGGGGG
LLLGGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..........
..LGGGGGGG
G..GGGGGGG
G..GGGGGGG
JJ........
J.........
J.LGGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..........
G..GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
ZZ........
GZZGGGGGGG
G..GGGGGGG
G..GGGGGGG
..GGGGGGGG
...GGGGGGG
ZZ.GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..........
G..GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..SS......
GSSGGGGGGG
G..GGGGGGG
G..GGGGGGG
GG........
G.........
G.SS......
G..GGGGGGG
G..GGGGGGG
..........
...GGGGGGG
G..GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
TTTGGGGGGG
GT.GGGGGGG
G..GGGGGGG
G..GGGGGGG
..GGGGGGGG
...GGGGGGG
TT.GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..........
..GGGGGGGG
..GGGGGGGG
...GGGGGGG
..........
..........
.ZGGGGGGGG
ZZGGGGGGGG
Z..GGGGGGG
..........
JJ........
J.........
JZGGGGGGGG
Z..GGGGGGG
..GGG.....
...GGGGGGG
JJ.GGGGGGG
J..GGGGGGG
Z..GGGGGGG

Empty field setups

..........
..........
JJ........
J.........
J.........
..GG......
...GGGGGGG
JJ.GGGGGGG
J..GGGGGGG
J..GGGGGGG
..........
..........
JJ........
J.........
JZS.......
ZZSS......
Z..S......
..GGGGGGGG
...GGGGGGG
JJ.GGGGGGG
J..GGGGGGG
JZSGGGGGGG
ZZSSGGGGGG
Z..SGGGGGG
..........
..........
..GGGGGGGG
...GGGGGGG
JJ.GGGGGGG
J..GGGGGGG
Z..SGGGGGG

Alternatives

In the case of ill-fated garbage, a J can skip one TSD.

..........
..GG......
...GGGGGGG
GG.GGGGGGG
G..GGGGGGG
G..GGGGGGG
..........
..GG......
...GGGGGGG
GGJGGGGGGG
G.JGGGGGGG
GJJGGGGGGG
..........
..........
..........
..GG......
...GGGGGGG
G.JGGGGGGG

The second T-Spin Double can be replaced with a T-Spin Triple.

..........
..........
..........
..........
..GG......
...GGGGGGG
G.JGGGGGGG
S.........
SS........
IS........
I.........
I.GG......
I..GGGGGGG
G.JGGGGGGG

Transfers

Trinity (TSD→STSD)

...OO.....
...OO.....
GGGG......
GGGG.JJJGG
GGGG..SJGG
GGGG..SSGG
GGGG...SGG
GGGGG.GGGG
...OO.....
...OO.....
GGGG......
GGGG.JJJGG
GGGG..SJGG
GGGG..SSGG
GGGGPPPSGG
GGGGGPGGGG
..........
..........
...OO.....
...OO.....
GGGG......
GGGG.JJJGG
GGGG..SJGG
GGGG..SSGG

King Crimson (TST→STSD)

GGGGGGGG..
GGGGGGG...
GGGGGGG.LL
GGGGGGG..L
GGGGGGG.SL
GGGGGGG.SS
GGGGGGG..S
GGGGGGG..G
GGGGGGGG..
GGGGGGG...
GGGGGGGPLL
GGGGGGGPPL
GGGGGGGPSL
GGGGGGG.SS
GGGGGGG..S
GGGGGGG..G
..........
..........
..........
GGGGGGGG..
GGGGGGG...
GGGGGGG.SS
GGGGGGG..S
GGGGGGG..G