Tetris MicroCard: Difference between revisions

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There is one game mode, a basic endless [[marathon]] style game. The player can start on any level from 1 to 15.
There is one game mode, a basic endless [[marathon]] style game. The player can start on any level from 1 to 15.


The game implements the [[Tetris Guideline]] game over conditions. There is a bug that causes the game when regular play should still be possible. If the stack reaches the 20th row and the next piece to appear connects to the stack on its first frame, the game will end.
The game implements the [[Tetris Guideline]] game over conditions. However one condition is not followed. When a piece appears and is not overlapping any of the stack, but can not move down, the game ends, instead of allowing the piece to move left and right during lock delay.


=== Scoring ===
=== Scoring ===
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== Development ==
== Development ==
''Tetris MicroCard'' developer, Kevin Bates, originally planned to have two onboard chips that a user would be able to switch between, one to play the official Tetris game, and one for user programmed games.<ref>https://community.arduboy.com/t/tetris-microcard/457/11</ref> After some delays the original shipping date of August, 2016 was pushed back to March, 2017, and the two chip feature removed. Despite this, some reviewers and early prototypes of the two chip version exist. The reason for the removal given was that units would die due to interference between the chips.<ref>https://community.arduboy.com/t/tetris-system-are-they-still-releasing-the-unit-yes/2542/34</ref>
''Tetris MicroCard'' developer, Kevin Bates, originally planned to have two onboard chips that a user would be able to switch between, one to play the official Tetris game, and one for user programmed games.<ref>https://community.arduboy.com/t/tetris-microcard/457/11</ref> After some delays the original shipping date of August, 2016 was pushed back to March, 2017, and the two chip feature removed. Despite this, some review copies and early prototypes of the two chip version exist. Bates stated the reason for the removal was that units would die due to interference between the chips.<ref>https://community.arduboy.com/t/tetris-system-are-they-still-releasing-the-unit-yes/2542/34</ref>


== See also ==
== See also ==

Latest revision as of 00:35, 12 November 2023

Tetris MicroCard
Developer(s)Arduboy
Publisher(s)Arduboy
Platform(s)Dedicated device
ReleaseMarch 22, 2017
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceNo
Hard dropYes
Rotation systemSRS

Tetris MicroCard is a credit card sized handheld Tetris game based on the Arduboy. Unlike the Arduboy, neither the hardware or software is open source.

Gameplay

There is one game mode, a basic endless marathon style game. The player can start on any level from 1 to 15.

The game implements the Tetris Guideline game over conditions. However one condition is not followed. When a piece appears and is not overlapping any of the stack, but can not move down, the game ends, instead of allowing the piece to move left and right during lock delay.

Scoring

Tetris MicroCard follows guideline scoring, and does not have combo scoring.

Scores over 10 million are saved and ordered on the local leaderboard correctly, but do not display the most significant digit.

Development

Tetris MicroCard developer, Kevin Bates, originally planned to have two onboard chips that a user would be able to switch between, one to play the official Tetris game, and one for user programmed games.[1] After some delays the original shipping date of August, 2016 was pushed back to March, 2017, and the two chip feature removed. Despite this, some review copies and early prototypes of the two chip version exist. Bates stated the reason for the removal was that units would die due to interference between the chips.[2]

See also

References

External links