Tetris 2008: Difference between revisions
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|developer = [[Tetris Online Japan, Inc.]] | |developer = [[Tetris Online Japan, Inc.]] | ||
|publisher = [[Tetris Online Japan, Inc.]] | |publisher = [[Tetris Online Japan, Inc.]] | ||
|released = May 27 2008 | |released = May 27, 2008 | ||
|platform = | |platform = Web (Plug-in) | ||
|preview = 3 | |preview = 3 | ||
|playfield = | |playfield = 10 × 20 | ||
|hold = Yes | |hold = Yes | ||
|hard = | |hard = Yes | ||
|system = [[SRS]] | |system = [[SRS]] | ||
|ingame-scrn = Tetris_2008_ingame.png | |||
|title-scrn = Tetris_2008_title.png | |||
}} | }} | ||
'''''Tetris 2008''''' is a free Flash game released in Japan by [[Tetris Online Japan, Inc.]] | |||
==Gameplay | == Gameplay == | ||
The goal of each stage is to clear 25 or more lines, much like B-Type in the [[Tetris (Game Boy)|Game Boy]] and [[Tetris (NES, Nintendo)|NES]] games. Clearing a stage will reset the playfield, and increase height (the amount of garbages) by one. If you clear height 5, the level increases by one. The game is completed (All Clear) after clearing Stage 20-5. | |||
The game does not show your score if you [[Top out|top out]]. ARR is unusually slow, making tapping more viable for speed. Keyboard mappings are fixed. | |||
''Tetris 2008'' uses the 3-corner T no-kick T-Spin detection. | |||
==See also== | ==See also== | ||
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*[[Minna de Tetris]] | *[[Minna de Tetris]] | ||
==External | == External links == | ||
*[http:// | * [http://tetrisonline.pl/toj_flash/2008.html Play ''Tetris 2008''], archived on tetrisonline.pl. | ||
[[Category: | [[Category:Official Tetris games]] | ||
[[Category:Web (Plug-in) games]] |
Latest revision as of 09:34, 27 April 2020
Tetris 2008 | |
---|---|
Developer(s) | Tetris Online Japan, Inc. |
Publisher(s) | Tetris Online Japan, Inc. |
Platform(s) | Web (Plug-in) |
Release | May 27, 2008 |
Gameplay info | |
Next pieces | 3 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Tetris 2008 is a free Flash game released in Japan by Tetris Online Japan, Inc.
Gameplay
The goal of each stage is to clear 25 or more lines, much like B-Type in the Game Boy and NES games. Clearing a stage will reset the playfield, and increase height (the amount of garbages) by one. If you clear height 5, the level increases by one. The game is completed (All Clear) after clearing Stage 20-5.
The game does not show your score if you top out. ARR is unusually slow, making tapping more viable for speed. Keyboard mappings are fixed.
Tetris 2008 uses the 3-corner T no-kick T-Spin detection.
See also
External links
- Play Tetris 2008, archived on tetrisonline.pl.