20G SRS wall finesse: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
→‎J Tetromino: Needs a move
 
(7 intermediate revisions by 5 users not shown)
Line 1: Line 1:
==O Tetromino==
==O Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |O|O| | | | }}
....OO....
{{pfrow| | | | |O|O| | | | }}
....OO....
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
O spawns.
O spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |o|o| | | | }}
....OO....
{{pfrow| | | | |o|o| | | | }}
....OO....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
O spawns.
O spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
Line 59: Line 59:
In the last two situations, make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.
In the last two situations, make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.
{|
{|
|{{pfstart}}
|- valign="top"
{{pfrow| | | | | | | | | | }}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |I|I|I|I| | | }}
..........
{{pfrow|G|G|G|G|G| | | | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGG.....
{{pfend}}
GGGGGGGGG.
I spawns. Note: players may favor DAS right, tap left when playing with ARE and chargeable DAS.
</playfield>
|{{pfstart}}
I spawns.
{{pfrow| | | | | | | | | | }}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | |I|I|I|I| | }}
..........
{{pfrow|G|G|G|G|G| | | | | }}
....IIII..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGG.....
{{pfend}}
GGGGGGGGG.
Tap right.
</playfield>
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|I|I|I|I| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Tap right.
Tap right.
|<playfield>
..........
..........
..........
GGGGGIIII.
GGGGGGGGG.
</playfield>
Tap right. Note: players may favor DAS right, tap left<br>when playing with ARE and chargeable DAS.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |I|I|I|I| | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfend}}
</playfield>
I spawns.
I spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |I|I|I|I}}
......IIII
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}
Line 113: Line 114:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |I|I|I|I| | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfend}}
</playfield>
I piece spawns
I piece spawns
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |I|I|I|I}}
......IIII
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
Line 141: Line 142:
==T Tetromino==
==T Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G| |-| | }}
GGGGGG.-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | |T| }}
GGGGGG..T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |T| | }}
GGGGGG.T..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |T| }}
GGGGGGG.T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|T| | }}
GGGGGGGT..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | |T|T|T}}
.......TTT
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G| |T|T}}
GGGGGGG.TT
{{pfrow|G|G|G|G|G|G| | |T| }}
GGGGGG..T.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |T| }}
GGGGGGG.T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|T| | }}
GGGGGGGT..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | |T|T|T}}
.......TTT
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G| |T|T}}
GGGGGGG.TT
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|T|T|T}}
GGGGGGGTTT
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|T|T| }}
GGGGGGGTT.
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}
Line 292: Line 293:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |S|S}}
GGGGGGG.SS
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|S| | }}
GGGGGGGS..
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G|S| }}
GGGGGGGGS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |S|S}}
........SS
{{pfrow| | | | | | | |S|S| }}
.......SS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| |S| }}
GGGGGGG.S.
{{pfrow|G|G|G|G|G|G|G|G|S|S}}
GGGGGGGGSS
{{pfrow|G|G|G|G|G|G|G|G|G|S}}
GGGGGGGGGS
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |S|S}}
GGGGGGG.SS
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|S| | }}
GGGGGGGS..
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G|S| }}
GGGGGGGGS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|-|-| | | }}
GGGGG--...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |S|S}}
........SS
{{pfrow| | | | | | | |S|S| }}
.......SS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G| | | | | }}
GGGGG.....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | |S| }}
GGGGGG..S.
{{pfrow|G|G|G|G|G| | | |S|S}}
GGGGG...SS
{{pfrow|G|G|G|G|G|G|G|G|G|S}}
GGGGGGGGGS
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | |S|S}}
GGGGGG..SS
{{pfrow|G|G|G|G|G| | |S|S| }}
GGGGG..SS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|S|S| | }}
GGGGGGSS..
{{pfrow|G|G|G|G|G|S|S| | | }}
GGGGGSS...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Hold left.
Hold left.
|}
|}
Line 424: Line 425:
==Z Tetromino==
==Z Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |Z|Z| | | | | }}
...ZZ.....
{{pfrow| | | | |Z|Z| | | | }}
....ZZ....
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Z spawns.
Z spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |Z|Z| }}
GGGGGG.ZZ.
{{pfrow|G|G|G|G|G|G|G| |Z|Z}}
GGGGGGG.ZZ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|Z|Z| | }}
GGGGGGZZ..
{{pfrow|G|G|G|G|G|G|G|Z|Z| }}
GGGGGGGZZ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |Z|Z| | | | | }}
...ZZ.....
{{pfrow| | | | |Z|Z| | | | }}
....ZZ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Z spawns.
Z spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |Z|Z| }}
.......ZZ.
{{pfrow|G|G|G|G|G|G|G|G|Z|Z}}
GGGGGGGGZZ
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |Z}}
GGGGGGGG.Z
{{pfrow|G|G|G|G|G|G| | |Z|Z}}
GGGGGG..ZZ
{{pfrow|G|G|G|G|G|G|G| |Z| }}
GGGGGGG.Z.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| |Z|Z| }}
GGGGGG.ZZ.
{{pfrow|G|G|G|G|G|G|G| |Z|Z}}
GGGGGGG.ZZ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|Z|Z| | }}
GGGGGGZZ..
{{pfrow|G|G|G|G|G|G|G|Z|Z| }}
GGGGGGGZZ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
Line 500: Line 501:
==J Tetromino==
==J Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|-| | | }}
GGGGGG-...
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G| |J| | }}
GGGGGG.J..
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-| | | }}
GGGGGG-...
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |J| | }}
.......J..
{{pfrow| | | | | | | |J|J|J}}
.......JJJ
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G| | | |J}}
GGGGGG...J
{{pfrow|G|G|G|G|G|G| | |J|J}}
GGGGGG..JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| |J| | }}
GGGGGG.J..
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G| |-| }}
GGGGGGG.-.
{{pfrow|G|G|G|G|G|G|G| |-| }}
GGGGGGG.-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|J| | }}
GGGGGGGJ..
{{pfrow|G|G|G|G|G|G|G|J|J|J}}
GGGGGGGJJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| | |J}}
GGGGGGG..J
{{pfrow|G|G|G|G|G|G|G| | |J}}
GGGGGGG..J
{{pfrow|G|G|G|G|G|G|G| |J|J}}
GGGGGGG.JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |J| }}
GGGGGGG.J.
{{pfrow|G|G|G|G|G|G|G| |J| }}
GGGGGGG.J.
{{pfrow|G|G|G|G|G|G|G|J|J| }}
GGGGGGGJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left
Tap left
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | |J|J| | | | | }}
...JJ.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G| |J|J}}
GGGGGGG.JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|J|J| }}
GGGGGGGJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
Line 666: Line 667:
Rotating while sliding
Rotating while sliding
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |J|J| | }}
......JJ..
{{pfrow| | | | | | |J| | | }}
......J...
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | |J|J| | | | | }}
...JJ.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate left
Rotate left
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G| | | |J}}
GGGGGG...J
{{pfrow|G|G|G|G|G|G|G|G|J|J}}
GGGGGGGGJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS right
DAS right
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate left and slide left
Rotate left and slide left
|}
|}
Line 740: Line 741:
==L Tetromino==
==L Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | |L}}
GGGGGGG..L
{{pfrow|G|G|G|G|G|G|G|L|L|L}}
GGGGGGGLLL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G| |L|L}}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|G|G|L| | }}
{{pfrow|G|G|G|G|G|G|G|L| | }}
{{pfrow|G|G|G|G|G|G|G|L|L| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow| | | | | | | |L|L|L}}
.......LLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGG.L.
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGG.L.
{{pfrow|G|G|G|G|G|G|G| |L|L}}
GGGGGGG.LL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|L| | }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G|L| | }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G|L|L| }}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow|G|G|G|G|G|G|G|L|L|L}}
GGGGGGGLLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|L|L| }}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G| | |-| }}
GGGGGG..-.
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | |L}}
GGGGGG...L
{{pfrow|G|G|G|G|G|G| |L|L|L}}
GGGGGG.LLL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | |L| }}
GGGGGG..L.
{{pfrow|G|G|G|G|G|G|L|L|L| }}
GGGGGGLLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow| | | | | | | |L|L|L}}
.......LLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |L|L| }}
.......LL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G| | |L| }}
GGGGGG..L.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|L|L|L| }}
GGGGGGLLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}


[[Category:Game Mechanics]]
[[Category:Finesse]]
[[Category:Movement]]

Latest revision as of 10:39, 9 September 2019

O Tetromino

....OO....
....OO....
GGGGGGG--.
GGGGGGG--.
GGGGGGGGG.

O spawns.

..........
..........
GGGGGGG.OO
GGGGGGG.OO
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGOO.
GGGGGGGOO.
GGGGGGGGG.

Tap left.

....OO....
....OO....
GGGGGGGG..
GGGGGGG--.
GGGGGGG--.
GGGGGGGGG.

O spawns.

..........
..........
GGGGGGGG..
GGGGGGG.OO
GGGGGGG.OO
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGGOO.
GGGGGGGOO.
GGGGGGGGG.

Tap left.

I Tetromino

In the last two situations, make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.

..........
..........
...IIII...
GGGGG.....
GGGGGGGGG.

I spawns.

..........
..........
....IIII..
GGGGG.....
GGGGGGGGG.

Tap right.

..........
..........
..........
GGGGGIIII.
GGGGGGGGG.

Tap right. Note: players may favor DAS right, tap left
when playing with ARE and chargeable DAS.

...IIII...
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGG-.

I spawns.

......IIII
GGGGGGGG..
GGGGGGGG..
GGGGGGGG..
GGGGGGGG..

DAS to right wall.

..........
GGGGGGGGI.
GGGGGGGGI.
GGGGGGGGI.
GGGGGGGGI.

Rotate clockwise.

...IIII...
GGGGGGG-G.
GGGGGGG-G.
GGGGGGG-G.
GGGGGGG-G.

I piece spawns

......IIII
GGGGGGG.G.
GGGGGGG.G.
GGGGGGG.G.
GGGGGGG.G.

DAS to right wall.

..........
GGGGGGGIG.
GGGGGGGIG.
GGGGGGGIG.
GGGGGGGIG.

Rotate
counter-clockwise.

T Tetromino

....T.....
...TTT....
GGGGGG.-..
GGGGGG---.
GGGGGGGGG.

T spawns.

..........
..........
GGGGGG..T.
GGGGGG.TTT
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG.T..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGG-..
GGGGGG---.
GGGGGGGGG.

T spawns.

..........
..........
GGGGGGG.T.
GGGGGG.TTT
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGT..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGGG..
GGGGGGG-..
GGGGGG---.
GGGGGGGGG.

T spawns.

........T.
.......TTT
GGGGGGGG..
GGGGGGG...
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGGT.
GGGGGGG.TT
GGGGGG..T.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGG.T.
GGGGGG.TTT
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGG..
GGGGGGGT..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGGG-.
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

T spawns.

........T.
.......TTT
GGGGGGGG..
GGGGGGG...
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGGT.
GGGGGGG.TT
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGGTTT
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGGT.
GGGGGGGTT.
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

S Tetromino

....SS....
...SS.....
GGGGGGG-..
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

S spawns.

..........
..........
GGGGGGG.SS
GGGGGGGSS.
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGS..
GGGGGGGSS.
GGGGGGGGS.
GGGGGGGGG.

Rotate
counter-clockwise.

....SS....
...SS.....
GGGGGGGG..
GGGGGGG-..
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

S spawns.

........SS
.......SS.
GGGGGGGG..
GGGGGGG...
GGGGGGG...
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGG...
GGGGGGG.S.
GGGGGGGGSS
GGGGGGGGGS

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGG.SS
GGGGGGGSS.
GGGGGGGG..
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGG..
GGGGGGGS..
GGGGGGGSS.
GGGGGGGGS.
GGGGGGGGG.

Rotate
counter-clockwise.

....SS....
...SS.....
GGGGGGGG..
GGGGGG--..
GGGGG--...
GGGGGGGGG.

S spawns.

........SS
.......SS.
GGGGGGGG..
GGGGGG....
GGGGG.....
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGG..S.
GGGGG...SS
GGGGGGGGGS

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGG..SS
GGGGG..SS.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGSS..
GGGGGSS...
GGGGGGGGG.

Hold left.

Z Tetromino

...ZZ.....
....ZZ....
GGGGGG--..
GGGGGGG--.
GGGGGGGGG.

Z spawns.

..........
..........
GGGGGG.ZZ.
GGGGGGG.ZZ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGZZ..
GGGGGGGZZ.
GGGGGGGGG.

Tap left.

...ZZ.....
....ZZ....
GGGGGGGG..
GGGGGG--..
GGGGGGG--.
GGGGGGGGG.

Z spawns.

..........
.......ZZ.
GGGGGGGGZZ
GGGGGG....
GGGGGGG...
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG.Z
GGGGGG..ZZ
GGGGGGG.Z.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGG.ZZ.
GGGGGGG.ZZ
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGZZ..
GGGGGGGZZ.
GGGGGGGGG.

Tap left.

J Tetromino

...J......
...JJJ....
GGGGGG....
GGGGGG-...
GGGGGG---.
GGGGGGGGG.

J spawns.

..........
..........
GGGGGG....
GGGGGG.J..
GGGGGG.JJJ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG....
GGGGGGJ...
GGGGGGJJJ.
GGGGGGGGG.

Tap left.

..........
...J......
...JJJ....
GGGGGGGG..
GGGGGG-...
GGGGGG---.
GGGGGGGGG.

J spawns.

..........
.......J..
.......JJJ
GGGGGGGG..
GGGGGG....
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
..........
..........
GGGGGGGG.J
GGGGGG...J
GGGGGG..JJ
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
..........
GGGGGGGG..
GGGGGG.J..
GGGGGG.JJJ
GGGGGGGGG.

Rotate clockwise.

..........
..........
..........
GGGGGGGG..
GGGGGGJ...
GGGGGGJJJ.
GGGGGGGGG.

Tap left.

...J......
...JJJ....
GGGGGGG.-.
GGGGGGG.-.
GGGGGGG--.
GGGGGGGGG.

J spawns.

..........
..........
GGGGGGG...
GGGGGGGJ..
GGGGGGGJJJ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGG..J
GGGGGGG..J
GGGGGGG.JJ
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGG.J.
GGGGGGG.J.
GGGGGGGJJ.
GGGGGGGGG.

Tap left

..........
...J......
...JJJ....
GGGGGGGG-.
GGGGGGGG-.
GGGGGGG--.
GGGGGGGGG.

J spawns.

....J.....
....J.....
...JJ.....
GGGGGGGG..
GGGGGGGG..
GGGGGGG...
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
..........
GGGGGGGG.J
GGGGGGGG.J
GGGGGGG.JJ
GGGGGGGGG.

DAS to right wall.

..........
..........
..........
GGGGGGGGJ.
GGGGGGGGJ.
GGGGGGGJJ.
GGGGGGGGG.

Tap left.

Rotating while sliding
...J......
...JJJ....
GGGGGG---.
GGGGGGGG-.
GGGGGGGGG.
......JJ..
......J...
GGGGGGJ...
GGGGGGGG..
GGGGGGGGG.
..........
..........
GGGGGG.JJJ
GGGGGGGG.J
GGGGGGGGG.
..........
..........
GGGGGGJJJ.
GGGGGGGGJ.
GGGGGGGGG.
..........
...J......
...JJJ....
GGGGGGGG..
GGGGGG---.
GGGGGGGG-.
GGGGGGGGG.
....J.....
....J.....
...JJ.....
GGGGGGGG..
GGGGGG....
GGGGGGGG..
GGGGGGGGG.

Rotate left

..........
..........
..........
GGGGGGGG.J
GGGGGG...J
GGGGGGGGJJ
GGGGGGGGG.

DAS right

..........
..........
..........
GGGGGGGG..
GGGGGGJJJ.
GGGGGGGGJ.
GGGGGGGGG.

Rotate left and slide left

L Tetromino

.....L....
...LLL....
GGGGGGG-..
GGGGGGG-..
GGGGGGG--.
GGGGGGGGG.

L spawns.

..........
..........
GGGGGGG...
GGGGGGG..L
GGGGGGGLLL
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGL..
GGGGGGGL..
GGGGGGGLL.
GGGGGGGGG.

Rotate clockwise.

.....L....
...LLL....
GGGGGGGG..
GGGGGGG-..
GGGGGGG-..
GGGGGGG--.
GGGGGGGGG.

L spawns.

.........L
.......LLL
GGGGGGGG..
GGGGGGG...
GGGGGGG...
GGGGGGG...
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGG.L.
GGGGGGG.L.
GGGGGGG.LL
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGGL..
GGGGGGGL..
GGGGGGGLL.
GGGGGGGGG.

Tap left.

.....L....
...LLL....
GGGGGGG--.
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGGG.

L spawns.

..........
.........L
GGGGGGGLLL
GGGGGGGG..
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGLL.
GGGGGGGGL.
GGGGGGGGL.
GGGGGGGGG.

Rotate
counter-clockwise.

.....L....
...LLL....
GGGGGG..-.
GGGGGG---.
GGGGGGGGG.

L spawns.

..........
..........
GGGGGG...L
GGGGGG.LLL
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG..L.
GGGGGGLLL.
GGGGGGGGG.

Tap left.

.....L....
...LLL....
GGGGGGGG-.
GGGGGG---.
GGGGGGGGG.

L spawns.

.........L
.......LLL
GGGGGGGG..
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
.......LL.
GGGGGGGGL.
GGGGGG..L.
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGGL.
GGGGGGLLL.
GGGGGGGGG.

Rotate clockwise.