Lockjaw: Difference between revisions
Jump to navigation
Jump to search
*>Tepples infobox |
No edit summary |
||
Line 11: | Line 11: | ||
}} | }} | ||
'''Lockjaw''' is highly customizable open-source fan [[games|game]]. It | '''Lockjaw''' is highly customizable open-source fan [[games|game]]. It is a successor to [[Lockjaw: The Overdose]], and the overall idea of its customizability was inspired by one of [[Henk Rogers]]' interviews. | ||
==See also== | ==See also== |
Revision as of 01:14, 16 November 2006
LOCKJAW | |
---|---|
Developer(s) | Damian Yerrick |
Platform(s) | Allegro (binaries exist for Windows and Mac) |
Release | 2006 |
Gameplay info | |
Next pieces | 1 to 8 |
Playfield size | 10w x 24h; 20h visible in most modes |
Hold piece | Yes, with IHS |
Hard drop | Yes, both "firm" and "hard" variants |
Lockjaw is highly customizable open-source fan game. It is a successor to Lockjaw: The Overdose, and the overall idea of its customizability was inspired by one of Henk Rogers' interviews.