20G SRS wall finesse: Difference between revisions

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==O Tetromino==
==O Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |O|O| | | | }}
....OO....
{{pfrow| | | | |O|O| | | | }}
....OO....
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
O spawns.
O spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |o|o| | | | }}
....OO....
{{pfrow| | | | |o|o| | | | }}
....OO....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
O spawns.
O spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G| |O|O}}
GGGGGGG.OO
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|O|O| }}
GGGGGGGOO.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}


==I Tetromino==
==I Tetromino==
This situation needs to be treated very delicately. Make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.
In the last two situations, make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.
{|
{|
|{{pfstart}}
|- valign="top"
{{pfrow| | | | | | | | | | }}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |I|I|I|I| | | }}
..........
{{pfrow|G|G|G|G|G| | | | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGG.....
{{pfend}}
GGGGGGGGG.
</playfield>
I spawns.
I spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
....IIII..
{{pfrow|G|G|G|G|G| |I|I|I|I}}
GGGGG.....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
Tap right.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|I|I|I|I| }}
GGGGGIIII.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap right. Note: players may favor DAS right, tap left<br>when playing with ARE and chargeable DAS.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |I|I|I|I| | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfend}}
</playfield>
I spawns.
I spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |I|I|I|I}}
......IIII
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfrow|G|G|G|G|G|G|G|G|I| }}
GGGGGGGGI.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}
Line 113: Line 114:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |I|I|I|I| | | }}
...IIII...
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfrow|G|G|G|G|G|G|G|-|G| }}
GGGGGGG-G.
{{pfend}}
</playfield>
I piece spawns
I piece spawns
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |I|I|I|I}}
......IIII
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfrow|G|G|G|G|G|G|G| |G| }}
GGGGGGG.G.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfrow|G|G|G|G|G|G|G|I|G| }}
GGGGGGGIG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
Line 141: Line 142:
==T Tetromino==
==T Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G| |-| | }}
GGGGGG.-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | |T| }}
GGGGGG..T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |T| | }}
GGGGGG.T..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |T| }}
GGGGGGG.T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|T| | }}
GGGGGGGT..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | |T|T|T}}
.......TTT
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G| |T|T}}
GGGGGGG.TT
{{pfrow|G|G|G|G|G|G| | |T| }}
GGGGGG..T.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |T| }}
GGGGGGG.T.
{{pfrow|G|G|G|G|G|G| |T|T|T}}
GGGGGG.TTT
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|T| | }}
GGGGGGGT..
{{pfrow|G|G|G|G|G|G|T|T|T| }}
GGGGGGTTT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |T| | | | | }}
....T.....
{{pfrow| | | |T|T|T| | | | }}
...TTT....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
T spawns.
T spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |T| }}
........T.
{{pfrow| | | | | | | |T|T|T}}
.......TTT
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G| |T|T}}
GGGGGGG.TT
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|T|T|T}}
GGGGGGGTTT
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|T|T| }}
GGGGGGGTT.
{{pfrow|G|G|G|G|G|G|G|G|T| }}
GGGGGGGGT.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}
Line 292: Line 293:
{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |S|S}}
GGGGGGG.SS
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|S| | }}
GGGGGGGS..
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G|S| }}
GGGGGGGGS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |S|S}}
........SS
{{pfrow| | | | | | | |S|S| }}
.......SS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| |S| }}
GGGGGGG.S.
{{pfrow|G|G|G|G|G|G|G|G|S|S}}
GGGGGGGGSS
{{pfrow|G|G|G|G|G|G|G|G|G|S}}
GGGGGGGGGS
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |S|S}}
GGGGGGG.SS
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|S| | }}
GGGGGGGS..
{{pfrow|G|G|G|G|G|G|G|S|S| }}
GGGGGGGSS.
{{pfrow|G|G|G|G|G|G|G|G|S| }}
GGGGGGGGS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | |S|S| | | | }}
....SS....
{{pfrow| | | |S|S| | | | | }}
...SS.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|-|-| | | }}
GGGGG--...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
S spawns.
S spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | |S|S}}
........SS
{{pfrow| | | | | | | |S|S| }}
.......SS.
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G| | | | | }}
GGGGG.....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | |S| }}
GGGGGG..S.
{{pfrow|G|G|G|G|G| | | |S|S}}
GGGGG...SS
{{pfrow|G|G|G|G|G|G|G|G|G|S}}
GGGGGGGGGS
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | |S|S}}
GGGGGG..SS
{{pfrow|G|G|G|G|G| | |S|S| }}
GGGGG..SS.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|S|S| | }}
GGGGGGSS..
{{pfrow|G|G|G|G|G|S|S| | | }}
GGGGGSS...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Hold left.
Hold left.
|}
|}
Line 424: Line 425:
==Z Tetromino==
==Z Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |Z|Z| | | | | }}
...ZZ.....
{{pfrow| | | | |Z|Z| | | | }}
....ZZ....
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Z spawns.
Z spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |Z|Z| }}
GGGGGG.ZZ.
{{pfrow|G|G|G|G|G|G|G| |Z|Z}}
GGGGGGG.ZZ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|Z|Z| | }}
GGGGGGZZ..
{{pfrow|G|G|G|G|G|G|G|Z|Z| }}
GGGGGGGZZ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |Z|Z| | | | | }}
...ZZ.....
{{pfrow| | | | |Z|Z| | | | }}
....ZZ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-| | }}
GGGGGG--..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Z spawns.
Z spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |Z|Z| }}
.......ZZ.
{{pfrow|G|G|G|G|G|G|G|G|Z|Z}}
GGGGGGGGZZ
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |Z}}
GGGGGGGG.Z
{{pfrow|G|G|G|G|G|G| | |Z|Z}}
GGGGGG..ZZ
{{pfrow|G|G|G|G|G|G|G| |Z| }}
GGGGGGG.Z.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| |Z|Z| }}
GGGGGG.ZZ.
{{pfrow|G|G|G|G|G|G|G| |Z|Z}}
GGGGGGG.ZZ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|Z|Z| | }}
GGGGGGZZ..
{{pfrow|G|G|G|G|G|G|G|Z|Z| }}
GGGGGGGZZ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
Line 500: Line 501:
==J Tetromino==
==J Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|-| | | }}
GGGGGG-...
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G| |J| | }}
GGGGGG.J..
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-| | | }}
GGGGGG-...
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |J| | }}
.......J..
{{pfrow| | | | | | | |J|J|J}}
.......JJJ
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G| | | |J}}
GGGGGG...J
{{pfrow|G|G|G|G|G|G| | |J|J}}
GGGGGG..JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| |J| | }}
GGGGGG.J..
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G| |-| }}
GGGGGGG.-.
{{pfrow|G|G|G|G|G|G|G| |-| }}
GGGGGGG.-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|J| | }}
GGGGGGGJ..
{{pfrow|G|G|G|G|G|G|G|J|J|J}}
GGGGGGGJJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |J| }}
GGGGGGG..J
{{pfrow|G|G|G|G|G|G|G| |J| }}
GGGGGGG..J
{{pfrow|G|G|G|G|G|G|G|J|J| }}
GGGGGGG.JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|<playfield>
..........
..........
GGGGGGG.J.
GGGGGGG.J.
GGGGGGGJJ.
GGGGGGGGG.
</playfield>
Tap left
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
J spawns.
J spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | |J|J| | | | | }}
...JJ.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G| |J|J}}
GGGGGGG.JJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|J|J| }}
GGGGGGGJJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
Line 657: Line 667:
Rotating while sliding
Rotating while sliding
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | |J|J| | }}
......JJ..
{{pfrow| | | | | | |J| | | }}
......J...
{{pfrow|G|G|G|G|G|G|J| | | }}
GGGGGGJ...
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| |J|J|J}}
GGGGGG.JJJ
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | |J| | | | | | }}
...J......
{{pfrow| | | |J|J|J| | | | }}
...JJJ....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
|{{pfstart}}
|<playfield>
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | | |J| | | | | }}
....J.....
{{pfrow| | | |J|J| | | | | }}
...JJ.....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate left
Rotate left
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| |J}}
GGGGGGGG.J
{{pfrow|G|G|G|G|G|G| | | |J}}
GGGGGG...J
{{pfrow|G|G|G|G|G|G|G|G|J|J}}
GGGGGGGGJJ
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS right
DAS right
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|J|J|J| }}
GGGGGGJJJ.
{{pfrow|G|G|G|G|G|G|G|G|J| }}
GGGGGGGGJ.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate left and slide left
Rotate left and slide left
|}
|}
Line 731: Line 741:
==L Tetromino==
==L Tetromino==
{|
{|
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | |L}}
GGGGGGG..L
{{pfrow|G|G|G|G|G|G|G|L|L|L}}
GGGGGGGLLL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G| |L|L}}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
{{pfrow| | | | | | | | | | }}
{{pfrow| | | | | | | | | | }}
{{pfrow|G|G|G|G|G|G|G|L| | }}
{{pfrow|G|G|G|G|G|G|G|L| | }}
{{pfrow|G|G|G|G|G|G|G|L|L| }}
{{pfrow|G|G|G|G|G|G|G|G|G| }}
{{pfend}}
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-| | }}
GGGGGGG-..
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow| | | | | | | |L|L|L}}
.......LLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G| | | }}
GGGGGGG...
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGG.L.
{{pfrow|G|G|G|G|G|G|G| |L| }}
GGGGGGG.L.
{{pfrow|G|G|G|G|G|G|G| |L|L}}
GGGGGGG.LL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|L| | }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G|L| | }}
GGGGGGGL..
{{pfrow|G|G|G|G|G|G|G|L|L| }}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|-|-| }}
GGGGGGG--.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow|G|G|G|G|G|G|G|L|L|L}}
GGGGGGGLLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|L|L| }}
GGGGGGGLL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G| | |-| }}
GGGGGG..-.
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | | |L}}
GGGGGG...L
{{pfrow|G|G|G|G|G|G| |L|L|L}}
GGGGGG.LLL
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G| | |L| }}
GGGGGG..L.
{{pfrow|G|G|G|G|G|G|L|L|L| }}
GGGGGGLLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Tap left.
Tap left.
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | |L| | | | }}
.....L....
{{pfrow| | | |L|L|L| | | | }}
...LLL....
{{pfrow|G|G|G|G|G|G|G|G|-| }}
GGGGGGGG-.
{{pfrow|G|G|G|G|G|G|-|-|-| }}
GGGGGG---.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
L spawns.
L spawns.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | |L}}
.........L
{{pfrow| | | | | | | |L|L|L}}
.......LLL
{{pfrow|G|G|G|G|G|G|G|G| | }}
GGGGGGGG..
{{pfrow|G|G|G|G|G|G| | | | }}
GGGGGG....
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
DAS to right wall.
DAS to right wall.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | |L|L| }}
.......LL.
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G| | |L| }}
GGGGGG..L.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate<br>counter-clockwise.
Rotate<br>counter-clockwise.
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|G|G|G|G|G|G|G|L| }}
GGGGGGGGL.
{{pfrow|G|G|G|G|G|G|L|L|L| }}
GGGGGGLLL.
{{pfrow|G|G|G|G|G|G|G|G|G| }}
GGGGGGGGG.
{{pfend}}
</playfield>
Rotate clockwise.
Rotate clockwise.
|}
|}


[[Category:Game Mechanics]]
[[Category:Finesse]]
[[Category:Movement]]

Latest revision as of 10:39, 9 September 2019

O Tetromino

....OO....
....OO....
GGGGGGG--.
GGGGGGG--.
GGGGGGGGG.

O spawns.

..........
..........
GGGGGGG.OO
GGGGGGG.OO
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGOO.
GGGGGGGOO.
GGGGGGGGG.

Tap left.

....OO....
....OO....
GGGGGGGG..
GGGGGGG--.
GGGGGGG--.
GGGGGGGGG.

O spawns.

..........
..........
GGGGGGGG..
GGGGGGG.OO
GGGGGGG.OO
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGGOO.
GGGGGGGOO.
GGGGGGGGG.

Tap left.

I Tetromino

In the last two situations, make sure to stop moving the piece right before you rotate, otherwise it will fall into the far right column.

..........
..........
...IIII...
GGGGG.....
GGGGGGGGG.

I spawns.

..........
..........
....IIII..
GGGGG.....
GGGGGGGGG.

Tap right.

..........
..........
..........
GGGGGIIII.
GGGGGGGGG.

Tap right. Note: players may favor DAS right, tap left
when playing with ARE and chargeable DAS.

...IIII...
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGG-.

I spawns.

......IIII
GGGGGGGG..
GGGGGGGG..
GGGGGGGG..
GGGGGGGG..

DAS to right wall.

..........
GGGGGGGGI.
GGGGGGGGI.
GGGGGGGGI.
GGGGGGGGI.

Rotate clockwise.

...IIII...
GGGGGGG-G.
GGGGGGG-G.
GGGGGGG-G.
GGGGGGG-G.

I piece spawns

......IIII
GGGGGGG.G.
GGGGGGG.G.
GGGGGGG.G.
GGGGGGG.G.

DAS to right wall.

..........
GGGGGGGIG.
GGGGGGGIG.
GGGGGGGIG.
GGGGGGGIG.

Rotate
counter-clockwise.

T Tetromino

....T.....
...TTT....
GGGGGG.-..
GGGGGG---.
GGGGGGGGG.

T spawns.

..........
..........
GGGGGG..T.
GGGGGG.TTT
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG.T..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGG-..
GGGGGG---.
GGGGGGGGG.

T spawns.

..........
..........
GGGGGGG.T.
GGGGGG.TTT
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGT..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGGG..
GGGGGGG-..
GGGGGG---.
GGGGGGGGG.

T spawns.

........T.
.......TTT
GGGGGGGG..
GGGGGGG...
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGGT.
GGGGGGG.TT
GGGGGG..T.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGG.T.
GGGGGG.TTT
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGG..
GGGGGGGT..
GGGGGGTTT.
GGGGGGGGG.

Tap left.

....T.....
...TTT....
GGGGGGGG-.
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

T spawns.

........T.
.......TTT
GGGGGGGG..
GGGGGGG...
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGGT.
GGGGGGG.TT
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGGTTT
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGGT.
GGGGGGGTT.
GGGGGGGGT.
GGGGGGGGG.

Rotate clockwise.

S Tetromino

....SS....
...SS.....
GGGGGGG-..
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

S spawns.

..........
..........
GGGGGGG.SS
GGGGGGGSS.
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGS..
GGGGGGGSS.
GGGGGGGGS.
GGGGGGGGG.

Rotate
counter-clockwise.

....SS....
...SS.....
GGGGGGGG..
GGGGGGG-..
GGGGGGG--.
GGGGGGGG-.
GGGGGGGGG.

S spawns.

........SS
.......SS.
GGGGGGGG..
GGGGGGG...
GGGGGGG...
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGG...
GGGGGGG.S.
GGGGGGGGSS
GGGGGGGGGS

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGG.SS
GGGGGGGSS.
GGGGGGGG..
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGG..
GGGGGGGS..
GGGGGGGSS.
GGGGGGGGS.
GGGGGGGGG.

Rotate
counter-clockwise.

....SS....
...SS.....
GGGGGGGG..
GGGGGG--..
GGGGG--...
GGGGGGGGG.

S spawns.

........SS
.......SS.
GGGGGGGG..
GGGGGG....
GGGGG.....
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGG..S.
GGGGG...SS
GGGGGGGGGS

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGG..SS
GGGGG..SS.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGSS..
GGGGGSS...
GGGGGGGGG.

Hold left.

Z Tetromino

...ZZ.....
....ZZ....
GGGGGG--..
GGGGGGG--.
GGGGGGGGG.

Z spawns.

..........
..........
GGGGGG.ZZ.
GGGGGGG.ZZ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGZZ..
GGGGGGGZZ.
GGGGGGGGG.

Tap left.

...ZZ.....
....ZZ....
GGGGGGGG..
GGGGGG--..
GGGGGGG--.
GGGGGGGGG.

Z spawns.

..........
.......ZZ.
GGGGGGGGZZ
GGGGGG....
GGGGGGG...
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG.Z
GGGGGG..ZZ
GGGGGGG.Z.
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGG.ZZ.
GGGGGGG.ZZ
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGZZ..
GGGGGGGZZ.
GGGGGGGGG.

Tap left.

J Tetromino

...J......
...JJJ....
GGGGGG....
GGGGGG-...
GGGGGG---.
GGGGGGGGG.

J spawns.

..........
..........
GGGGGG....
GGGGGG.J..
GGGGGG.JJJ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG....
GGGGGGJ...
GGGGGGJJJ.
GGGGGGGGG.

Tap left.

..........
...J......
...JJJ....
GGGGGGGG..
GGGGGG-...
GGGGGG---.
GGGGGGGGG.

J spawns.

..........
.......J..
.......JJJ
GGGGGGGG..
GGGGGG....
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
..........
..........
GGGGGGGG.J
GGGGGG...J
GGGGGG..JJ
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
..........
GGGGGGGG..
GGGGGG.J..
GGGGGG.JJJ
GGGGGGGGG.

Rotate clockwise.

..........
..........
..........
GGGGGGGG..
GGGGGGJ...
GGGGGGJJJ.
GGGGGGGGG.

Tap left.

...J......
...JJJ....
GGGGGGG.-.
GGGGGGG.-.
GGGGGGG--.
GGGGGGGGG.

J spawns.

..........
..........
GGGGGGG...
GGGGGGGJ..
GGGGGGGJJJ
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGG..J
GGGGGGG..J
GGGGGGG.JJ
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGG.J.
GGGGGGG.J.
GGGGGGGJJ.
GGGGGGGGG.

Tap left

..........
...J......
...JJJ....
GGGGGGGG-.
GGGGGGGG-.
GGGGGGG--.
GGGGGGGGG.

J spawns.

....J.....
....J.....
...JJ.....
GGGGGGGG..
GGGGGGGG..
GGGGGGG...
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
..........
GGGGGGGG.J
GGGGGGGG.J
GGGGGGG.JJ
GGGGGGGGG.

DAS to right wall.

..........
..........
..........
GGGGGGGGJ.
GGGGGGGGJ.
GGGGGGGJJ.
GGGGGGGGG.

Tap left.

Rotating while sliding
...J......
...JJJ....
GGGGGG---.
GGGGGGGG-.
GGGGGGGGG.
......JJ..
......J...
GGGGGGJ...
GGGGGGGG..
GGGGGGGGG.
..........
..........
GGGGGG.JJJ
GGGGGGGG.J
GGGGGGGGG.
..........
..........
GGGGGGJJJ.
GGGGGGGGJ.
GGGGGGGGG.
..........
...J......
...JJJ....
GGGGGGGG..
GGGGGG---.
GGGGGGGG-.
GGGGGGGGG.
....J.....
....J.....
...JJ.....
GGGGGGGG..
GGGGGG....
GGGGGGGG..
GGGGGGGGG.

Rotate left

..........
..........
..........
GGGGGGGG.J
GGGGGG...J
GGGGGGGGJJ
GGGGGGGGG.

DAS right

..........
..........
..........
GGGGGGGG..
GGGGGGJJJ.
GGGGGGGGJ.
GGGGGGGGG.

Rotate left and slide left

L Tetromino

.....L....
...LLL....
GGGGGGG-..
GGGGGGG-..
GGGGGGG--.
GGGGGGGGG.

L spawns.

..........
..........
GGGGGGG...
GGGGGGG..L
GGGGGGGLLL
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGL..
GGGGGGGL..
GGGGGGGLL.
GGGGGGGGG.

Rotate clockwise.

.....L....
...LLL....
GGGGGGGG..
GGGGGGG-..
GGGGGGG-..
GGGGGGG--.
GGGGGGGGG.

L spawns.

.........L
.......LLL
GGGGGGGG..
GGGGGGG...
GGGGGGG...
GGGGGGG...
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGG..
GGGGGGG.L.
GGGGGGG.L.
GGGGGGG.LL
GGGGGGGGG.

Rotate clockwise.

..........
..........
GGGGGGGG..
GGGGGGGL..
GGGGGGGL..
GGGGGGGLL.
GGGGGGGGG.

Tap left.

.....L....
...LLL....
GGGGGGG--.
GGGGGGGG-.
GGGGGGGG-.
GGGGGGGGG.

L spawns.

..........
.........L
GGGGGGGLLL
GGGGGGGG..
GGGGGGGG..
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGGGLL.
GGGGGGGGL.
GGGGGGGGL.
GGGGGGGGG.

Rotate
counter-clockwise.

.....L....
...LLL....
GGGGGG..-.
GGGGGG---.
GGGGGGGGG.

L spawns.

..........
..........
GGGGGG...L
GGGGGG.LLL
GGGGGGGGG.

DAS to right wall.

..........
..........
GGGGGG..L.
GGGGGGLLL.
GGGGGGGGG.

Tap left.

.....L....
...LLL....
GGGGGGGG-.
GGGGGG---.
GGGGGGGGG.

L spawns.

.........L
.......LLL
GGGGGGGG..
GGGGGG....
GGGGGGGGG.

DAS to right wall.

..........
.......LL.
GGGGGGGGL.
GGGGGG..L.
GGGGGGGGG.

Rotate
counter-clockwise.

..........
..........
GGGGGGGGL.
GGGGGGLLL.
GGGGGGGGG.

Rotate clockwise.