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| '''Gnometris''' is a tetromino game that comes with the Ubuntu as part of the gnome-games package.
| | #REDIRECT [[Quadrapassel]] |
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| *Hardcoded [[playfield]] width: 14 columns. Ouch. This negates the slight I surplus that ordinarily makes back-to-back tetrising bearable; players need to [[skim]] a lot more. ([url=http://svn.gnome.org/viewvc/gnome-games/trunk/gnometris/TODO?revision=1339&view=markup]TODO.txt[/url] lists configurable field width as a known missing feature.)
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| *No [[wall kick]]
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| *No [[hold piece]]
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| *One [[preview]]
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| *[[Ghost piece]] is present but disappears whenever it overlaps the falling piece.
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| *Clockwise OR counterclockwise [[rotate|rotation]], chosen before the game starts.
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| *Sound effects do not interrupt each other; instead, they queue up. Even at 60 TPM, I could still easily play fast enough to get 15 seconds ahead of the sound effects.
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| *[[DAS]] is based on operating system autorepeat. System > Preferences > Keyboard lets the player set it faster than Windows or Mac Control Panel ever did, but as with anything else that uses OS autorepeat, the rotate key will discharge DAS.
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| == See also ==
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| *[[KSirtet]]
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