|Latest release||4.0.0 / June 2, 2021|
|Playfield size||10 × 20|
The look and feel of the game is very similar to N3TWORK's other game Tetris Royale, and includes similar customization options.
Six visual themes are available by default: Back to Basics, Monstris, Shooting Stars, Neon Future, Toytris, and 8-Bits. Additional themes are available during special Royale events; these themes can be purchased with Medals collected through the player's rank on the Daily Tournament leaderboards or with coins (as of version 2.14.1).
As of version 2.8.0, Tetris (N3TWORK) has the following game modes:
Endless fixed-goal Marathon mode with a level cap of 15. The player can review their scores on the local leaderboard. As of version 3.2.0, the player can choose the starting level between 1, 5, 10, or 15.
Quick Play (Play Tetris)
Ultra mode with fixed-goal level system. Score as many points as possible within a 3-minute time limit.
A nightly tournament, hosted by Millen Baird, which takes place at 9:00pm local time and is available in select countries and during certain time periods.
During each Primetime tournament, players have 5 minutes to join the in-game lobby to participate. Unlike Royale mode, Primetime isn't restricted to just 100 players, and potentially thousands can compete simultaneously.
The Primetime tournament is composed of timed rounds. Each round has a score goal, but only survival is required to pass. If a player reaches the score goal, they enter a Frenzy Time mode—signified by a glowing rainbow frame around the playfield—which gives the player a 2x score multiplier until the end of the round. If the player does not reach the score goal, garbage is added to their playfield. The amount is based on the player's score at the end of the round. Topping out is the only way to be eliminated. The last round adds unclearable garbage if the player did not reach the score goal. Finishing the final round allows the player to appear on the leaderboard at the end with all other winners, and are ranked by their final score.
Each night has different round configurations, with varying lengths, score goals, and speed levels, which can change scoring potential.
A battle-based multiplayer mode. Up to 100 players can compete in a single lobby, similarly to Tetris 99, until the last player standing wins. Level increases every 30 seconds.
Garbage targeting starts with Random; however, the player can also select one of their attackers to send garbage lines back to. Tapping the Target section cycles through the active players which the player mainly sends garbage lines to.
Boosters are also available for gaining advantage in matches. The game contains the following boosters:
- Laser — instantly clears 8 lines at the bottom of the playfield
- Power — sends 3 additional garbage lines to your opponent and increases the garbage attack amount for a brief time period
- Shield — instantly clears all garbage and reduces the incoming garbage queue for a brief time period
Using the Royale mechanics, the player can create a custom room to invite friends to play using the app. Real-time voice chat is also available for each custom room.
Four Gravity options are available: Zen (constant Level 1 speed throughout), Normal (standard Royale level increase), Hard (starting on Level 10), and Champion (starting on Level 15).
On the press release, N3TWORK stated that the app will have additional gameplay modes and features in subsequent updates.
- "New Tetris App by N3TWORK Now Available for Mobile Devices". Tetris.com. January 23, 2020. Archived from the original on February 2, 2020. Retrieved February 2, 2020.
- Eric Abent "New Tetris mobile app released today as old EA games exit". SlashGear. January 22, 2020. Archived from the original on January 22, 2020. Retrieved January 22, 2020.