Stack shape terminology: Difference between revisions

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(Initialized page, and detailed the first few stack features that have so far been formally described)
 
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Latest revision as of 16:23, 24 April 2021

Localized stack surface features

Neutral features

Floors

A floor is a completely flat area of the stack surface which has length greater than 1. Floors may be referred to by their width, e.g. "2-floor," "3-floor," etc.

Depressions

Slots

A slot is a local depression in the stack surface characterized by its ability to be eliminated and converted into a floor feature with a single polyomino placement. A slot does not have any overhanging blocks above it, and the elevation of its immediately left- and right-neighboring blocks are equal.

Slots can be considered as the negative space counterpart to each polyomino present within the game (usually, the 7 tetrominoes). Upon filling them with the corresponding polyomino, the local stack surface feature becomes a floor.

Cisterns

A cistern can be described as a floor which has a relative local elevation of -1, meaning that its elevation is equal to the elevation of its immediately left- and right-neighboring blocks, minus one.

Notch

A notch is the special case of a cistern wherein the width is equal to 1.

Protrusions

Pillars

A pillar is any local protrusion whose width is equal to 1 and whose relative local elevation is 1 or greater, and whose immediately left- and right-neighboring blocks' are at an equal elevation.

Pillars may be referred to by their height, e.g. "2-pillar," "3-pillar," etc.