Talk:Tetripz: Difference between revisions

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*>Rich Nagel
(New page: @Tepples, Hate to disagree with ya, but the music in Tetripz is *NOT* Tracker format. Although not true MIDI either, it's closer to MIDI format than any version (or offshoot) of Tracker. ...)
 
*>Rich Nagel
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@Tepples,
@Tepples,
"It's not MIDI; it's tracked. It just "sounds like midi" because laypeople associate MIDI with Windows 3.1's implementation of MIDI file playback through the AdLib chipset.)"


Hate to disagree with ya, but the music in Tetripz is *NOT* Tracker format. Although not true MIDI either, it's closer to MIDI format than any version (or offshoot) of Tracker.
Hate to disagree with ya, but the music in Tetripz is *NOT* Tracker format. Although not true MIDI either, it's closer to MIDI format than any version (or offshoot) of Tracker.

Revision as of 06:01, 22 September 2007

@Tepples,


"It's not MIDI; it's tracked. It just "sounds like midi" because laypeople associate MIDI with Windows 3.1's implementation of MIDI file playback through the AdLib chipset.)"


Hate to disagree with ya, but the music in Tetripz is *NOT* Tracker format. Although not true MIDI either, it's closer to MIDI format than any version (or offshoot) of Tracker.

The music in the game uses a Sound Blaster's Yamaha OPL2/3 chip, which is basically standard Adlib synthesis (along the lines of Creative Labs' "CMF" music format, which is playable on any sound card that contains an on-board Yamaha OPL2/3 synth chip), and is a version of MIDI format in itself.


- Rich Nagel